Basket BrawlNot in rotation

Triple-Double

Sink more baskets in the enemy hoop than they sink in yours.

Triple-Double layout

Overlays

Annotations are reviewed by hand for this map.

How this map plays

A small landscape court with the hoops on the left and right rather than top and bottom. The court is short enough that a turnover at half court becomes a shot within a couple of seconds, and the only cover is two small bush patches near the middle. Drives beat jump shots here because long attempts rim out and hand over the counter.

  • Blue hoop on the left edge, red hoop on the right — this render is landscape, not portrait.
  • Both spawns sit just in front of their own hoop.
  • Two small bush patches sit either side of centre court and are the only cover on the map.
  • Bleacher walls run along the top and bottom edges, keeping play inside a narrow band.
  • The three-point arcs are marked; inside them a shot always drops, outside them it can rim out.

What it is built from

ThemeRooftop
Bushes4
Crates12

Best on Triple-Double

1,078 matches on this map

Reviewed picks

reviewed 19 Jul 2026

Team compositions

Fast breakMortis · Max · PocoMax accelerates the drive, Poco keeps the driver alive through the paint.
Pick and driveEl Primo · Frank · BibiFrank screens, Primo drives, Bibi knocks their counter-attack back out of the arc.

Playing it well

  • Drive to the rim rather than shooting from range — a rimmed-out shot is a fast break against you.
  • The court is short, so losing the ball at half court means defending a shot immediately.
  • Use the two bush patches to hide the driver, not the shooter.
  • Screen the defender instead of shooting over them; the ball only has to travel a couple of tiles.
  • Once you lead, hold the ball in your own half — there is no comeback mechanic and the clock is short.

Best in Basket Brawl overall

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