MythicControllerNormalNot ranked yet

Lou

Win rate58.7%adjusted
Pick rate0.59%of all slots
Matches593
Best modeHot Zone60.1%

Base statistics

Lou at power level

Health5,250
Attack damage660
Attack range9.33 tilesLong
Reload1.1sFast
Movement720Normal
Super damage60
Super range7.67 tilesLong
Projectiles3

Attack and Super

Attack

Brain Freeze

Damage per snow cone440
Range9.33 tiles
Projectiles3
Super charge12.1%per hit
Reload1.1s
9.33 tiles of reach
Super

Can-Do

Damage per second40
Range7.67 tiles
Super charge1%per hit
7.67 tiles of reach

Abilities

Star Power
Supercool

Enemies on his Super freeze faster, shortening the gap between stepping on the ice and being locked in place.

Star Power
Hypothermia

The more frozen an enemy is, the less damage they deal, up to a substantial reduction at full frost.

Gadget
Ice Block
18s cooldown

Lou freezes himself solid for a second: he cannot move or attack, and nothing can damage him.

Gadget
Cryo Syrup
18s cooldown

Instantly fills half the frost meter of every enemy standing on his ice patch.

Hypercharge
Slushie Storm
+30% stats while active

The ice patch stuns nearby enemies at the moment it is deployed, rather than only slowing them.

Recommended builds

reviewed 19 Jul 2026
Freeze controlRecommended build

Modes with a fixed point his Super can cover, where a frozen contester is a free objective.

Star PowerSupercoolhis cones build a chill meter, and filling it faster is the difference between a slow and a full freeze
GadgetIce Blocka few seconds of nothing landing on him while the rink does the work
GearDamagethree cones a volley at nine tiles means the bonus lands three times
GearSuper Chargethe rink is the reason he is on the team
HyperchargeSlushie Storma rink nobody can cross rather than one they can run through
Poke LouRecommended build

Open maps where he holds nine tiles and never gets a clean rink placement.

Star PowerHypothermiaa chilled enemy reloads slower, which compounds every cone that has already landed
GadgetCryo Syrupputs chill on the tile they have to cross without him closing a single step
GearHealthhis 3,500 evaporates to any assassin that reaches him
GearReload Speedchill uptime is a function of volume, not accuracy
Mine freezeRecommended build

Gem Grab, where freezing the mine for a countdown decides the whole gem race.

Star PowerSupercoola faster freeze on the carrier ends the contest before their team arrives
GadgetIce Blocklets him survive standing on the mine while the rink finishes charging
GearSuper Chargethe rink has to be up for every mine fight
GearShieldhe is contesting a point everyone is shooting at
HyperchargeSlushie Stormcovers the mine and the approach to it in one placement

Lou by trophy range

Trophy range
58.7%593 matches · 284 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Lou was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

2 modes
Hot Zone60.1%191 matches
Brawl Ball52.4%219 matches

Best and worst maps

1 maps

Playing Lou

reviewed 19 Jul 2026

A controller who chills enemies with snow cones until they freeze outright, and whose Super is a slippery rink on the ground.

Early game

Chip the enemy who will contest the objective rather than whoever is closest, since chill accumulates and a partially chilled target is already losing the next fight.

Positioning

Behind his frontline at eight or nine tiles, because his three cones travel fast but he has no escape and 3,500 health.

Using your Super

The rink freezes anyone who crosses it, so lay it on the ground the enemy must take rather than under the brawler already standing next to his team.

Common mistakes

  • Spreading chill across three enemies instead of finishing the build-up on one
  • Dropping the rink under a target already at low health rather than across the approach
  • Trading at close range where three fast cones do not make up for the health he lacks
  • Fixed objectives his rink can be laid across
  • Against slow tanks, who cannot escape the chill build-up before it locks them
  • Nine-tile lanes where he can apply chill without ever being reached

By mode

Gem Grab

A rink across the mine buys an entire countdown of uncontested collecting.

Brawl Ball

Freezing the carrier in front of his own goal is a cleared attack, not just a hit.

Lou skins

7All skins

Balance history

Main Attack projectile size5060
HP6,8007,000
Buff Base Super Area freeze buildup8.3s7.1s
Reload speed13001100
Hypercharge shield155%
Hypercharge speed3026%
Super charge from basic attacks143120