Ash
Base statistics
Ash at power level
Attack and Super
Little Helpers
Abilities
With a full magazine, the first enemy he hits fills his rage bar far faster than a normal hit would.
His reload speed climbs as his rage climbs, so a long fight makes him progressively faster.
Spends the rage meter to heal, restoring more the fuller the bar was at the moment he popped it.
Trades a slice of his current health for an instant chunk of rage, so he can start a fight already angry.
His Super releases twice as many rats, so one wave can cover both a lane and its flank.
Recommended builds
reviewed 19 Jul 2026Cluttered maps where he can take chip on the way in and arrive already angry.
Modes where he gets one committed engage and has to make it count.
Brawl Ball, where a 5,900-health body in the goal mouth is hard to shift.
Ash by trophy range
All modes · Every trophy range · 8–20 Jul
A range is the trophy count Ash was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.
Performance by mode
2 modesBest and worst maps
1 mapsMatchups and teammates
Best alongside
Playing Ash
reviewed 19 Jul 2026A 5,900-health tank who sweeps with a broom at close range, gets faster as he takes damage, and spawns rats that fight for him.
Early game
Take the chip he is offered instead of avoiding it; his swing speed comes from being hit, so a cautious Ash is a slow one.
Positioning
At the front of a choke with cover behind him, close enough that his 4.67-tile sweep reaches and near enough to the rats that they are fighting the same target.
Using your Super
The rats are pressure rather than burst, so release them onto the objective or onto a brawler holding a lane, not onto someone who is about to die anyway.
Common mistakes
- Walking away from damage to stay healthy, which removes the rage his kit runs on
- Sending rats at a fleeing enemy instead of at the point his team is contesting
- Committing across open ground at 720 speed with nothing to close the last tiles
- Cluttered maps where he can cross to the fight while collecting rage on the way
- Brawl Ball, where a large body in the goal mouth is genuinely hard to move
- Long fights, since his rage and his rats both accumulate rather than burst
By mode
He absorbs a goal-mouth scramble better than almost anything on the roster.
Rats in the circle contest it even while he is walking back from a death.














