EpicControllerNormalRank 17

Emz

Win rate47.6%adjusted
Pick rate1.73%of all slots
Matches1,722
Best modeHot Zone55.7%

Base statistics

Emz at power level

Health5,850
Attack damage840
Attack range6.67 tilesNormal
Reload2sSlow
Movement720Normal
Super damage360
Super range5.67 tilesNormal

Attack and Super

Attack

Spray

Damage per tick560
Range6.67 tiles
Super charge10.075%per hit
Reload2s
6.67 tiles of reach
Super

Caustic Charisma

Damage per second240
Range5.67 tiles
Super charge4.55%per hit
5.67 tiles of reach

Abilities

Star Power
Bad Karma

Each successive tick of her spray on the same target hits harder than the last, rewarding staying on one enemy.

Star Power
Hype

Her Super heals her continuously for each enemy brawler standing inside it, so diving a group sustains her.

Gadget
Friendzoner
19s cooldown

Sprays a wave of hairspray that deals light damage and pushes every enemy in front of her backwards.

Gadget
Acid Spray
16s cooldown

Her next spray passes through walls, letting her damage anyone taking cover behind them.

Hypercharge
Overhyped Haze
+40% stats while active

The next Super also shoves nearby enemies away from her and sends a wave of spray outward as it lands.

Recommended builds

reviewed 19 Jul 2026
Zone bullyRecommended build

Control modes on cluttered maps, where her spray covers a choke she never has to leave.

Star PowerBad Karmaher spray lingers on whatever it touched, so the bonus applies to almost everyone she fights
GadgetFriendzonerthe shove buys back the tiles a tank just crossed into her six-tile range
GearDamageher damage is applied as ticks, so it stacks up quickly
GearShieldshe fights at six tiles, which is close enough to be shot at constantly
HyperchargeOverhyped Hazea wider aura means she can stand on the objective rather than beside it
Sustain EMZRecommended build

Team fights where she is expected to stand in the middle and stay there.

Star PowerHypeher Super is an aura centred on her, so healing from it rewards the position she already wants
GadgetAcid Spraymore ground covered by the lingering damage that does her real work
GearHealthsustain scales with the pool it is topping up
GearSpeedher two-second reload means walking is her defence
Circle holderRecommended build

Hot Zone, where her Super and her spray both cover a fixed circle for their full duration.

Star PowerHypeshe is standing in the circle regardless, so the aura healing is free
GadgetFriendzonerejects a contester without needing to kill them, which is all the mode asks
GearHealthholding the circle is a question of how long she lasts
GearShieldshe is the closest target in the circle
HyperchargeOverhyped Hazecovers the whole circle rather than the half she is standing on

Emz by trophy range

Trophy range
47.6%1,722 matches · 1,234 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Emz was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

3 modes
Hot Zone55.7%318 matches
Gem Grab48.3%273 matches
Brawl Ball47.9%628 matches

Best and worst maps

2 maps

Matchups and teammates

Playing Emz

reviewed 19 Jul 2026

A controller whose spray damages over time rather than on impact, and whose Super is a damaging aura centred on herself.

Early game

Spray the choke rather than the person; the damage lands over the following seconds, so she is buying territory rather than trading shots.

Positioning

Just behind the frontline at the edge of her six-tile cone, close enough for the spray to reach the objective and far enough that a tank has to walk to her.

Using your Super

The aura follows her, so activate it as she steps onto the objective rather than before, and treat it as a reason to stand still rather than as a burst.

Common mistakes

  • Expecting the spray to kill instantly when nearly all of its damage arrives afterwards
  • Activating the aura at range where nobody is close enough to be inside it
  • Fighting marksmen at eight or nine tiles, where her cone does not reach
  • Hot Zone and Gem Grab, where her aura and her lingering spray both cover a fixed point
  • Against assassins, since the spray keeps hurting them after they have dived her
  • Chokes at six tiles, where her cone covers the whole crossing

By mode

Hot Zone

Her aura and her spray cover the same circle, so the mode plays to both halves of her kit.

Brawl Ball

A sprayed goal mouth means the carrier is taking damage while they line up the shot.

Emz skins

11All skins

Balance history

Super charge from basic attacks
Friend Zoner (Gadget) damage500250
Acid Spray (Gadget) cooldown12s16s