
5 duos, 10 players
Duo Showdown
Be the last pair standing.
Rules
- A downed partner drops back in after a delay as long as the other one is still alive.
- Both partners dying at once ends the run, so staggered deaths are survivable and simultaneous ones are not.
- Power cubes are collected individually, not shared with your partner.
- The gas closes exactly as in Solo, but you have two bodies to hold ground with.
Best finishers in Duo Showdown
12 measuredDuo Showdown is scored on where you finish rather than on a win, so this is the share of games ending in the top 2 — the positions the game pays. It is not a win rate. Two fifths of the field places well, so an average brawler sits near 40%, and these are worth reading against each other rather than against that.
Team archetypes
Tank and healerOne body that holds the bush and one that keeps it topped up between fights.
Double burstTwo brawlers who delete one enemy before their partner can respawn.
Farmer and fighterOne partner opens crates while the other holds the lane they are farming.
Playing it well
- Never both die in the same fight — one alive is a whole run, both dead is nothing.
- Focus one enemy of the pair; killing both is optional if the survivor cannot hold alone.
- Split crates early, regroup by the first gas, and stop farming after that.
- Fight next to your respawning partner, not away from them; they drop in where you are standing.









