EpicSupportNormalNot ranked yet

Pam

Win rate48.4%adjusted
Pick rate0.18%of all slots
Matches183
Small sample

Base statistics

Pam at power level

Health7,500
Attack damage450
Attack range9 tilesLong
Reload1.3sFast
Movement720Normal
Super damage4,560
Super range5 tilesShort
Projectiles9

Attack and Super

Attack

Scrapstorm

Damage per projectile300
Range9 tiles
Projectiles9
Super charge6.75%per hit
Reload1.3s
9 tiles of reach
Super

Mama's Kiss

Health3,040
Range5 tiles
5 tiles of reach

Abilities

Star Power
Mama's Hug

Every pellet that connects pulses a small heal onto Pam and the allies around her, so attacking is also sustaining.

Star Power
Mama's Squeeze

The healing turret also damages enemies standing inside its radius, which makes it a zone rather than just a station.

Gadget
Pulse Modulator
12s cooldown

Her turret fires an instant burst of healing to Pam and every ally inside its radius, rather than healing over time.

Gadget
Scrapsucker
17s cooldown

Her next attack strips ammo from everyone each pellet hits, and returns half of what it takes to Pam.

Hypercharge
Mama's Love
+30% stats while active

Staying inside her turret grants a shield on top of the healing, which decays once the brawler steps back out.

Recommended builds

reviewed 19 Jul 2026
Healing turretRecommended build

The default: a turret behind the objective that keeps the team standing.

Star PowerMama's Hugthe healing turret is the reason she is picked at all
GadgetPulse Modulatora burst heal exactly when a fight turns
GearHealthshe is a big body that has to hold ground near the turret
GearShieldshe is the first target once the turret is placed
HyperchargeMama's Lovesustain large enough to win a fight outright
Damage PamRecommended build

When the team already has a healer and she should be threatening instead.

Star PowerMama's Squeezethe turret becomes area denial rather than sustain
GadgetScrapsuckerkeeps the turret alive while she plays aggressively
GearDamageher scrap spray hits hard at close range
GearSuper Chargeshe wants a new turret up constantly
Carrier supportRecommended build

Gem Grab, where her turret lets a carrier sit on the mine indefinitely.

Star PowerMama's Hugthe carrier never has to retreat to heal
GadgetPulse Modulatorsaves a carrier who got burst instead of chipped
GearHealthshe screens the carrier with her own body
GearShieldher survival is the carrier survival
HyperchargeMama's Loveholds the mine through an entire enemy commit

Pam by trophy range

Trophy range
48.4%183 matches · 107 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Pam was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Playing Pam

reviewed 19 Jul 2026

A large-bodied support who sprays scrap at close range and drops a turret that heals everyone standing near it.

Early game

Fire into a choke to charge the Super; her spread means near-misses still connect and the first turret should be down early.

Positioning

Stand between the turret and the enemy so she screens it with her own five thousand health, since a dead turret is no healing at all.

Using your Super

Place the turret behind cover and within reach of the objective, not on the objective itself where it is a free target.

Common mistakes

  • Placing the turret in the open where it is destroyed before it heals anyone
  • Playing her at long range, where her scrap spreads out to almost nothing
  • Wandering away from the turret and leaving the team out of its radius
  • Objective modes where the team holds one point and the turret can sit behind it
  • Against poke comps, since her turret out-heals sustained chip damage
  • Close-range brawls, where her scrap spray genuinely hurts

By mode

Gem Grab

A turret near the mine lets the carrier hold position indefinitely.

Knockout 5v5

Sustained team healing is worth more with ten players trading constantly.

Pam skins

5All skins

Balance history

Turret health increase56006080
Health600500
‣ Main attack - Damage260300