Brawl HockeyNot in rotation
Bouncy Bowl
Knock the puck into the enemy net more times than they knock it into yours.

Overlays
Annotations are reviewed by hand for this map.
How this map plays
A wide ice rink with the nets centred at each end and bouncy boards ringing the outside. The puck ricochets hard off those boards, so the fastest goals come from banking it in at an angle rather than shooting straight down the middle where three defenders already are. Everything slides, which makes committed positioning much more expensive than usual.
- Nets sit centred on each short edge, with a small crate screen in front of each.
- Bouncy boards line both long edges and kick the puck back into play at speed.
- Small wall clusters are scattered through the middle, none of them large enough to hide behind.
- The puck starts dead centre with both spawns set well back from it.
- The rink is otherwise open ice, so there is nowhere to break line of sight.
What it is built from
ThemeIce Rink
Best in Brawl Hockey
Reviewed picks
reviewed 19 Jul 2026Brockhis Super moves the puck the length of the rink in one hitColtfast reload lets him keep nudging the puck forward without stoppingDarrylhis roll covers the slide distance the ice imposes on everyone elseFranka body big enough to sit in the goal mouth and absorb the shotGalehis Super blasts the puck and the enemy forward line at the same timeBarleycovers the goal mouth with damage that does not care about sliding
Team compositions
Bank shotBrock · Colt · FrankTwo brawlers who move the puck hard and one who never leaves the net.
Ice controlGale · Barley · DarrylDisplacement and area damage on the puck, with Darryl chasing down loose ones.
Playing it well
- Shoot at the boards on purpose — the straight lane to the net is where their goalie is standing.
- Commit to a line a beat early; you will slide past wherever you thought you were stopping.
- Keep one brawler permanently home, because the puck crosses the rink faster than anyone can skate.
- Clear the puck wide when it is loose in your half rather than trying to carry it out through the middle.
- Save a Super for defence; a puck already travelling at your net cannot be stopped by a body.








