RareMarksmanNormalRank 15

Brock

Win rate49.2%adjusted
Pick rate4.33%of all slots
Matches4,326
Best modeBrawl Arena55.9%

Base statistics

Brock at power level

Health4,500
Attack damage1,740
Attack range9 tilesLong
Reload1.95sSlow
Movement720Normal
Super damage1,560
Super range8.33 tilesLong

Attack and Super

Attack

Rockin' Rocket

Damage1,160
Range9 tiles
Super charge20%per hit
Reload1.95s
9 tiles of reach
Super

Rocket Rain

Damage per rocket1,040
Range8.33 tiles
Projectiles9
Super charge20.8%per hit
8.33 tiles of reach

Abilities

Star Power
More Rockets!

Rocket Rain drops four extra rockets and spaces them more tightly, so the same barrage covers its area with fewer gaps.

Star Power
Rocket No. 4

A fourth rocket in the launcher. Reload speed is unchanged, so he holds more burst but takes longer to refill from empty.

Gadget
Rocket Laces
20s cooldown

Fires at his own feet to hop several tiles over walls or water, knocking back and lightly damaging anyone under the takeoff and the landing.

Gadget
Rocket Fuel
22s cooldown

Loads one oversized rocket that destroys terrain and travels faster than his usual shot, letting him open a lane through cover.

Hypercharge
Rocket Barrage
+45% stats while active

Loads the next Super with far more rockets, each hitting hard, which is enough to clear an objective outright.

Recommended builds

reviewed 19 Jul 2026
Poke BrockRecommended build

The default: long lanes, walls to break, and a team that gives him space.

Star PowerMore Rockets!a fourth rocket is a whole extra threat per reload cycle
GadgetRocket Lacesthe only escape he has from anything that reaches him
GearDamagehis rockets already one-shot squishies at close range
GearReload Speedhis damage is gated entirely by reload
HyperchargeRocket Barragedeletes a grouped team in one Super
Burst BrockRecommended build

When you need one enormous damage window rather than steady chip.

Star PowerRocket No. 4a fourth Super rocket is a huge amount of free area damage
GadgetRocket Fuelone shot that removes a wall and whoever was behind it
GearSuper Chargethe build only works if the Super comes round often
GearShieldhe has no escape in this variant
Safe breakerRecommended build

Heist, where his Super does enormous damage to a stationary target.

Star PowerRocket No. 4every extra Super rocket lands on the safe
GadgetRocket Fuela single free chunk out of the safe from range
GearDamagesafe health never regenerates, so all of it counts
GearReload Speedmore rockets per window on the safe
HyperchargeRocket Barragethe biggest single burst on a safe in the game

Brock by trophy range

Trophy range
49.2%4,326 matches · 2,919 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Brock was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

9 modes
Brawl Arena55.9%131 matches
Gem Grab52.5%178 matches
Siege51.7%105 matches
Bounty51.4%597 matches
Knockout50.1%1,161 matches
Heist49.0%480 matches
Knockout 5v548.5%102 matches
Brawl Ball47.8%1,180 matches
Deathmatch 5v 542.9%159 matches

Best and worst maps

9 maps

Matchups and teammates

Playing Brock

reviewed 19 Jul 2026

A rocket marksman with enormous splash damage, three shots of ammo, and no defence at all if something reaches him.

Early game

Open the map: break the walls around the objective so his team has firing lanes and the enemy has nowhere to camp.

Positioning

Play at the very back and behind a wall he has deliberately left standing, because his three-shot magazine means one whiffed volley is a dead Brock.

Using your Super

The Super destroys terrain in a wide area, so use it to erase a thrower nest or a wall cluster rather than chasing a single moving target.

Common mistakes

  • Firing all three rockets at a dodging target and having nothing left for the follow-up
  • Using Rocket Laces to gain ground rather than saving it as the only escape he has
  • Demolishing the walls his own team was using for cover
  • Maps full of walls he can demolish to open the objective
  • Heist, where his Super does colossal damage to a stationary safe
  • Against grouped teams, since his rockets splash on impact

By mode

Heist

His Super into the safe is one of the largest single hits available.

Knockout

Rockets punish a team funnelled by the closing ring better than almost anything.

Brock skins

25All skins

Balance history

"Rocket Barrage" Gadget knockback
Buffie'd "Rocket No. 4" Star Power time for extra range4s6s
Hypercharge damage per rocket7501000