RareDamage DealerNormalRank 28

Colt

Win rate38.5%adjusted
Pick rate3.00%of all slots
Matches3,002
Best modeHeist51.8%

Base statistics

Colt at power level

Health4,650
Attack damage540
Attack range9 tilesLong
Reload1.3sFast
Movement720Normal
Super damage480
Super range11 tilesVery Long
Projectiles6

Attack and Super

Attack

Six-Shooters

Damage per bullet360
Range9 tiles
Projectiles6
Super charge8.35%per hit
Reload1.3s
9 tiles of reach
Super

Bullet Storm

Damage per bullet320
Range11 tiles
Projectiles12
Super charge6.95%per hit
11 tiles of reach

Abilities

Star Power
Slick Boots

A passive movement speed increase, which is what lets Colt strafe alongside his own bullet stream rather than standing still to aim.

Star Power
Magnum Special

Adds around a tile of attack range and speeds the bullets up to match, pushing him into the same reach band as the marksmen.

Gadget
Speedloader
15s cooldown

Fires two long-range bullets that slow whatever they hit, without spending ammo. Useful for pinning a runner or opening a trade from full range.

Gadget
Silver Bullet
17s cooldown

Spends ammo on one heavy bullet that pierces brawlers and tears through walls, so it punishes a target sitting behind cover.

Hypercharge
Dual Wielding
+35% stats while active

Widens Bullet Storm, so the wall-breaking lane it carves is broader and much harder to sidestep.

Recommended builds

reviewed 19 Jul 2026
Lane controlRecommended build

Open maps where you can hold a straight line and never be approached.

Star PowerMagnum Specialthe extra range is the whole reason to pick him
GadgetSpeedloaderturns a whiffed magazine into an instant second chance
GearDamagehis damage is per-bullet, so it compounds hard
GearReload Speedhe is only dangerous with ammo in the tank
HyperchargeDual Wieldingdoubles his output during a hold
Mobile ColtRecommended build

Maps with walls where you will be dashed on and need to reposition rather than out-range.

Star PowerSlick Bootslets him walk out of an assassin engage
GadgetSilver Bulletone guaranteed burst on whoever closed the gap
GearSpeedstacks with Slick Boots into genuine kiting
GearShieldsurvives the opening hit of a dive
Safe crackerRecommended build

Heist, where he is one of the fastest safe-damage brawlers in the game.

Star PowerMagnum Speciallets him start hitting the safe from outside their range
GadgetSpeedloaderan extra full magazine into the safe per window
GearDamageevery bullet counts against a health bar that never heals
GearReload Speedsafe damage is purely a function of bullets fired
HyperchargeDual Wieldingthe single biggest burst window on the safe

Colt by trophy range

Trophy range
38.5%3,002 matches · 2,216 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Colt was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

5 modes
Heist51.8%404 matches
Bounty48.6%351 matches
Knockout 5v542.7%120 matches
Knockout36.9%298 matches
Brawl Ball34.8%1,405 matches

Best and worst maps

5 maps

Matchups and teammates

Playing Colt

reviewed 19 Jul 2026

A high-damage-per-second marksman who fires a straight line of six bullets and misses badly if he is not tracking.

Early game

Break the walls between you and the objective early; his Super exists to make lanes and every lane he makes is one he owns.

Positioning

Stand at the mouth of a corridor, not inside it — his bullets are a line, so he wants targets moving across it, not toward him.

Using your Super

The Super is a wall-breaker first and damage second; spending it to open a firing lane pays for the whole match, spending it on a moving tank rarely lands.

Common mistakes

  • Shooting where the enemy is instead of where they are walking, since his bullets travel slowly enough to dodge
  • Emptying the magazine at max range and being caught with no ammo when someone closes
  • Breaking walls near his own team and handing an assassin a clean route in
  • Long straight lanes where his bullets have time to travel
  • Heist, where a stationary safe cannot dodge a full magazine
  • Against slow tanks who cannot break his line of sight

By mode

Heist

A full magazine plus Speedloader is one of the biggest safe-damage windows in the game.

Bounty

His bullets are dodgeable at range, so wait until they commit to a crossing.

Colt skins

20All skins

Balance history

"Silver Bullet" Gadget cooldown16 seconds14 s
Hypercharge shield105%
Hypercharge speed3026%
Hypercharge damage3025%
Hypercharge multiplier4035%
Reload speed17001400 ms