MythicDamage DealerNormalNot ranked yet

Tara

Win rate50.1%adjusted
Pick rate0.71%of all slots
Matches712
Best modeBrawl Ball53.4%

Base statistics

Tara at power level

Health4,950
Attack damage720
Attack range8 tilesLong
Reload1.8sSlow
Movement720Normal
Super damage1,200
Super range6.67 tilesNormal
Projectiles3

Attack and Super

Attack

Triple Tarot

Damage per card480
Range8 tiles
Projectiles3
Super charge8.4%per hit
Reload1.8s
8 tiles of reach
Super

Gravity

Damage800
Range6.67 tiles
Super charge24%per hit
6.67 tiles of reach

Abilities

Star Power
Black Portal

Her Super leaves behind a shadow copy of Tara that attacks enemies on its own for a short while.

Star Power
Healing Shade

Her Super leaves behind a shadow that heals Tara and her teammates instead of attacking anyone.

Gadget
Psychic Enhancer
20s cooldown

Reveals every enemy on the map to Tara and her team for four seconds, bushes and all.

Gadget
Support from Beyond
17s cooldown

Summons three small shadows around her that chase and attack nearby enemies for several seconds.

Hypercharge
Supermassive
+50% stats while active

Widens the radius her Super pulls from, so a throw that would have missed still drags the whole group in.

Recommended builds

reviewed 19 Jul 2026
PlaymakerRecommended build

The default: land a Super on a grouped team and let your team clean up.

Star PowerBlack Portalthe shadow adds free damage to every Super she lands
GadgetPsychic Enhancerturns a landed Super into a team-wide damage window
GearSuper Chargeher whole game is Super frequency
GearDamageher three-card attack pierces and hits everyone in a line
HyperchargeSupermassivea pull nobody in the radius survives
Sustain TaraRecommended build

When you need her to hold ground rather than create one big opening.

Star PowerHealing Shadegives the team sustain without a dedicated healer
GadgetSupport from Beyondextra bodies that soak damage and add pressure
GearHealthshe is mid-health and has to be near the fight to aim
GearShieldshe is the first target the moment her Super is up
Round openerRecommended build

Knockout, where one landed Super on two enemies decides the round instantly.

Star PowerBlack Portalmore damage on the one Super that matters
GadgetPsychic Enhancerthe buff makes a 3v3 into a wipe
GearSuper Chargeshe needs the Super before the ring closes
GearShielddying before the Super lands loses the round
HyperchargeSupermassivethe single strongest round-ending Super in the mode

Tara by trophy range

Trophy range
50.1%712 matches · 494 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Tara was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

2 modes
Brawl Ball53.4%282 matches
Gem Grab43.8%206 matches

Playing Tara

reviewed 19 Jul 2026

A damage dealer who fires three piercing cards and whose Super is a black hole that drags enemies together.

Early game

Aim through the frontline so all three cards pierce into whoever is behind — that is how she charges the Super quickly.

Positioning

Play at mid range where the cards are still tight enough to all hit one target, and where she can reach a group with the Super.

Using your Super

Throw it at two enemies, not one; a black hole that pulls a single tank into your team is a wasted Super and she will not have another for a while.

Common mistakes

  • Using the Super the moment it charges rather than waiting for the enemy to group
  • Pulling enemies toward her own team when nobody is ready to follow up
  • Playing her at long range where the three cards spread and only one connects
  • Against grouped teams, where one Super pulls all three into your team damage
  • Knockout, where a landed Super on two enemies ends the round
  • Chokes, where her piercing cards hit everyone in the line

By mode

Bounty

Her pull drags a high-star enemy out of cover and into your whole team.

Knockout

One Super on two enemies is effectively the round.

Tara skins

8All skins

Balance history

Main Attack reload speed20001800
Gadget - Support from Beyond -  Cooldown15s17s
Star Power Shadows: - base health of shadow Tara’s, 3000 → 3400 and24003000