Pearl
Base statistics
Pearl at power level
Attack and Super
Let Out Some Steam
Abilities
Her Super consumes only half the heat she has built, so she can fire it roughly twice as often.
Above four fifths heat she takes reduced damage, and loses it the moment the bar drops back down.
Her next batch of cookies burns whatever it hits, adding damage over time on top of the impact.
Her next batch ignores enemies entirely and heals any ally it lands on over the following seconds.
Her Super leaves a burning patch on the ground, so the area stays contested after the blast itself.
Recommended builds
reviewed 19 Jul 2026Modes with continuous fighting, where she never has to let the heat drop back down.
Standoffs where she is the one being poked and cannot afford to reset.
Pearl by trophy range
All modes · Every trophy range · 8–20 Jul
A range is the trophy count Pearl was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.
Performance by mode
2 modesPlaying Pearl
reviewed 19 Jul 2026A damage dealer whose cookies get stronger as she heats up, and who overheats if she keeps firing without a break.
Early game
Build heat on whatever is in front of her rather than saving ammo; a cold Pearl does a fraction of the damage a hot one does.
Positioning
At the edge of nine tiles with a wall to step behind, because managing heat means she cannot afford to be interrupted mid-magazine.
Using your Super
The steam burst is close-range area damage, so hold it for the brawler who has walked into her rather than firing it down a lane where it lands on nobody.
Common mistakes
- Firing until she overheats and losing the damage window entirely
- Backing off to safety and returning cold to a fight she was winning
- Spending the steam burst at range where its area does nothing
- Continuous fights where the heat never has time to fall back down
- Against tanks, since a hot volley into a large target lands every cookie
- Modes with a fixed point she can hold and keep firing at










