EpicMarksmanNormalRank 11

Mandy

Win rate52.7%adjusted
Pick rate1.87%of all slots
Matches1,858
Best modeDeathmatch 5v 558.5%

Base statistics

Mandy at power level

Health4,500
Attack damage2,100
Attack range9 tilesLong
Reload1.5sNormal
Movement720Normal
Super damage3,750
Super range40 tilesVery Long

Attack and Super

Attack

Candy Dispenser

Damage1,400
Range9 tiles
Super charge29.05%per hit
Reload1.5s
9 tiles of reach
Super

Sugar Ray

Damage2,500
Range40 tiles
Projectiles1
Super charge50%per hit
40 tiles of reach

Abilities

Star Power
In My Sights

While focused her candies travel faster, which shortens the lead she has to give a moving target.

Star Power
Hard Candy

Holding focus grants a heavy damage reduction shield, which is what lets her stand still to aim.

Gadget
Caramelize
13s cooldown

Her next candy slows the enemy it hits for a couple of seconds, which keeps them inside her focused beam.

Gadget
Cookie Crumbs
16s cooldown

Her next candy pierces both enemies and walls, so a line of targets or a wall camper becomes reachable.

Hypercharge
Sugar for All!
+35% stats while active

Her beam fires two extra shots angled to either side, covering the lanes beside the one she aimed at.

Recommended builds

reviewed 19 Jul 2026
Focused beamRecommended build

The default on any map with a long lane she can stand still in.

Star PowerIn My Sightsextends the focused range, which is her entire threat
GadgetCaramelizethe slow keeps a diver in the beam she is already firing
GearDamagethe focused beam pierces and hits everything in the lane
GearShieldshe has to stand still to focus, which makes her a target
HyperchargeSugar for All!a beam that covers the whole map lane at once
Mobile MandyRecommended build

Cluttered maps where she never gets to stand still long enough to focus.

Star PowerHard Candyrewards her for the unfocused shots she is actually taking
GadgetCookie Crumbsarea damage that does not need a clean lane
GearReload Speedunfocused Mandy is about volume, not one big shot
GearHealthshe is playing closer than she wants to be
Bounty lane holderRecommended build

Bounty, where a focused beam simply denies an entire lane to the other team.

Star PowerIn My Sightsshe can threaten from her own half without moving
GadgetCaramelizeslows anyone who tried to cross her lane
GearDamagethe difference between a chipped enemy and a star
GearShielda high-bounty Mandy standing still is a target
HyperchargeSugar for All!punishes a whole team crossing at once

Mandy by trophy range

Trophy range
52.7%1,858 matches · 1,047 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Mandy was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

6 modes
Deathmatch 5v 558.5%507 matches
Knockout55.8%361 matches
Brawl Ball51.0%335 matches
Bounty50.2%235 matches
Wipeout49.5%185 matches
Knockout 5v538.8%101 matches

Best and worst maps

5 maps

Matchups and teammates

Playing Mandy

reviewed 19 Jul 2026

A sniper who fires a normal short shot on the move, and a long piercing beam if she stands still long enough to focus.

Early game

Find the lane you intend to hold and start focusing early; her whole threat depends on being already still when a target appears.

Positioning

Stand at the back of a straight lane with a wall beside you — she has to stop moving to focus, so the tile she picks has to be a safe one.

Using your Super

Her Super is a long beam that pierces walls, so fire it down a lane at a group rather than at a single dodging target.

Common mistakes

  • Walking constantly, which means she never focuses and does a fraction of her damage
  • Focusing in the open where an assassin punishes her for standing still
  • Firing the Super at one moving enemy instead of down a lane their team must cross
  • Long straight lanes where the focused beam reaches all the way across
  • Bounty, where holding one lane at extreme range denies it entirely
  • Against grouped teams, since the focused beam pierces everything in the line

By mode

Bounty

A focused Mandy denies an entire lane without ever taking a fight.

Knockout

Her range means the enemy cannot cross open ground at all.

Mandy skins

9All skins

Balance history

Star Power - Hard Candy: Shield40%50%
Main Attack damage13001400
Damage9%7%
‣ Hypercharge charge rate4035
Star Power: Hard Candy increased shield30%40%