EpicMarksman

Mandy build

A sniper who fires a normal short shot on the move, and a long piercing beam if she stands still long enough to focus.

Reviewed 19 Jul 2026

Loadouts

3
Focused beamRecommended build

The default on any map with a long lane she can stand still in.

Star PowerIn My Sightsextends the focused range, which is her entire threat
GadgetCaramelizethe slow keeps a diver in the beam she is already firing
GearDamagethe focused beam pierces and hits everything in the lane
GearShieldshe has to stand still to focus, which makes her a target
HyperchargeSugar for All!a beam that covers the whole map lane at once
Mobile MandyRecommended build

Cluttered maps where she never gets to stand still long enough to focus.

Star PowerHard Candyrewards her for the unfocused shots she is actually taking
GadgetCookie Crumbsarea damage that does not need a clean lane
GearReload Speedunfocused Mandy is about volume, not one big shot
GearHealthshe is playing closer than she wants to be
Bounty lane holderRecommended build

Bounty, where a focused beam simply denies an entire lane to the other team.

Star PowerIn My Sightsshe can threaten from her own half without moving
GadgetCaramelizeslows anyone who tried to cross her lane
GearDamagethe difference between a chipped enemy and a star
GearShielda high-bounty Mandy standing still is a target
HyperchargeSugar for All!punishes a whole team crossing at once

How to play it

Stand at the back of a straight lane with a wall beside you — she has to stop moving to focus, so the tile she picks has to be a safe one.

Her Super is a long beam that pierces walls, so fire it down a lane at a group rather than at a single dodging target.

Common mistakes

  • Walking constantly, which means she never focuses and does a fraction of her damage
  • Focusing in the open where an assassin punishes her for standing still
  • Firing the Super at one moving enemy instead of down a lane their team must cross

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.