Fang — Brawl Stars

MythicAssassinFastRank 101
Win rate40.6%adjusted
Pick rate1.17%of all slots
Matches50,127
Best modeGem Grab48.0%
+4.1 pts over the last 7 days

Base statistics

Fang at power level

Health7,200
Attack damage2,040
Attack range2.67 tilesVery Short
Reload1sFast
Movement770Fast
Super damage2,250
Super range10 tilesVery Long

Attack and Super

Attack

Wu-Shoe

Kick Damage1,360
Range2.67 tiles
Super charge25.5%per hit
Reload1s
2.67 tiles of reach
Super

Sneak Ahead

Damage1,500
Range10 tiles
Super charge25.125%per hit
10 tiles of reach

Abilities

Star Power
Fresh Kicks

A Super that defeats an enemy recharges instantly, which is what lets him chain kicks through a team.

Star Power
Divine Soles

Every few seconds he banks a charge that heavily reduces the next hit he takes, blunting burst damage.

Gadget
Corn-Fu
15s cooldown

Scatters popcorn bags in a ring around him, each bursting into kernels that damage anyone standing nearby.

Gadget
Roundhouse Kick
15s cooldown

Spins and stuns every enemy within a couple of tiles, though not anyone behind a wall.

Hypercharge
Dragon Kick
+20% stats while active

His kick travels through walls and drops popcorn behind it, each piece hitting harder than his gadget's.

Recommended builds

reviewed 19 Jul 2026
Chain diverRecommended build

Modes with squishy targets he can reach and finish, so the Super keeps coming back.

Star PowerFresh Kicksthe Super refunds on a kill, which turns one engage into a run through their whole backline
GadgetRoundhouse Kickclears the two brawlers standing on him after a dive he has already committed to
GearSpeedhis attack range is 2.67 tiles and everything else follows
GearHealthhe takes the full trade on the way in
HyperchargeDragon Kickthe chain reaches a second target before the first has finished falling
Ranged pressureRecommended build

Against comps that shut down the dive and force him to fight from outside kicking range.

Star PowerDivine Soleshis Super travels ten tiles, which is the only damage he does without walking into a 2.67-tile attack
GadgetCorn-Fuhealth back mid-dive on a brawler with no disengage of any kind
GearShieldcovers the approach he has to walk in the open
GearSuper Chargehis ranged threat is entirely the Super
Ball chaserRecommended build

Brawl Ball, where his Super crosses the pitch and knocks the carrier off the ball.

Star PowerFresh Kicksa kill in the goal mouth hands him the Super back for the counter-attack
GadgetRoundhouse Kickclears every defender standing in the net at once
GearSpeedhe chases a ball he cannot shoot at
GearHealthhe arrives alone and takes the whole defence
HyperchargeDragon Kicka kick that clears the goal line entirely

Full Fang build guide

Fang by trophy range

Trophy range
40.6%50,127 matches · 30,216 players

All modes · Every trophy range · 8 Jul – 2 Sept

A range is the trophy count Fang was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

13 modes
Gem Grab48.0%4,097 matches
Bounty46.2%3,422 matches
Knockout45.8%4,735 matches
Hot Zone45.3%2,841 matches
Basket Brawl43.5%2,865 matches
Brawl Ball43.1%14,561 matches
Heist40.5%624 matches
Brawl Hockey39.4%5,525 matches
Brawl Arena36.7%262 matches
Deathmatch33.8%338 matches
Deathmatch 5v533.1%1,596 matches
Brawl Ball 5v531.0%7,806 matches
Knockout 5v524.0%1,299 matches

Best and worst maps

77 maps

Worst

Matchups and teammates

How to counter Fang

Playing Fang

reviewed 19 Jul 2026

An assassin with a kick that only reaches 2.67 tiles and a Super that flies across the map and refunds itself on a kill.

Early game

Charge on tanks and on chip rather than diving early; a Fang with no Super is a 2.67-tile melee brawler walking at people who out-range him by six tiles.

Positioning

Behind cover just outside the enemy frontline, waiting for their marksman to step out rather than for their tank to walk in.

Using your Super

The kick refunds when it kills, so aim it at the lowest-health brawler in the group and expect to chain into the next one rather than spending it on a full-health tank.

Common mistakes

  • Opening the Super on their tank, which uses the charge and refunds nothing
  • Diving without a Super at all, since his walking range is under three tiles
  • Chaining a third kick into their spawn and dying to the respawns
  • Against squishy backlines that his Super can actually finish, so it comes straight back
  • Brawl Ball, where the kick knocks the carrier clean off the ball
  • Cluttered maps where he can approach without eating a marksman lane

By mode

Brawl Ball

A kick on the carrier is a cleared attack even when it does not kill.

Knockout

A single chain in the opening seconds usually ends the round on its own.

Fang skins

11All skins

Balance history

Base Health45004800
Level up HP450550
Level up Damage4%5%
Hypercharge damage2015%
Hypercharge popcorn damage from10050%
Hypercharge shield
Hypercharge charge rate
Main attack - damage14001360

Fang's emotes

2 emotes

Fang FAQ

Is Fang good in Brawl Stars right now?

Fang ranks #101 in Brawlest's live tier list, with a 40.6% adjusted win rate across 50,127 matches of recent battles.

What is the best Fang build?

The loadout Brawlest recommends for Fang is Fresh Kicks, Roundhouse Kick, Speed, Health and Dragon Kick.

What game modes is Fang best in?

Fang performs best in Gem Grab and Bounty — a 48.0% win rate in Gem Grab.

Which brawlers counter Fang?

Fang tends to struggle against Draco, Hank and Moe. The matchups section above has the full counter breakdown.