EpicMarksmanVery SlowNot ranked yet

Bonnie

Win rate52.4%adjusted
Pick rate0.22%of all slots
Matches217
Small sample

Base statistics

Bonnie at power level

Health7,500
Attack damage1,830
Attack range9 tilesLong
Reload1sFast
Movement620Very Slow
Super damage1,500
Super range7.33 tilesNormal

Abilities

Star Power
Black Powder

The cannon launches her considerably further, which widens the area she can threaten from one position.

Star Power
Wisdom Tooth

Her cannon-form shot shatters on impact into smaller projectiles that damage enemies standing near the target.

Gadget
Sugar Rush
16s cooldown

Raises movement and reload speed for five seconds, enough to reposition the cannon or press an advantage after landing.

Gadget
Crash Test
10s cooldown

Dashes forward a couple of tiles, knocking back and damaging whatever she runs into on the way.

Hypercharge
Daredevil
+43% stats while active

Her launch stuns enemies at both takeoff and landing, and scatters teeth in every direction when she comes down.

Recommended builds

reviewed 19 Jul 2026
Cannon artilleryRecommended build

Open maps where she can sit in the cannon at nine tiles and rarely has to launch.

Star PowerWisdom Tooththe seconds after she lands out of the cannon are the ones that get her killed, and that is precisely when this applies
GadgetCrash Testgets her back out of the group she has just launched herself into
GearDamagea 1,220 shell at nine tiles is a real trade when it lands
GearSuper Chargethe launch is both her engage and her only route back into the cannon
HyperchargeDaredevila landing that clears the whole group rather than one brawler
Launch diveRecommended build

Modes where she wants to be the one starting the fight rather than shelling it from a distance.

Star PowerBlack Powderthe launch is her engage, so a harder landing is the difference between an opening and a wasted Super
GadgetSugar Rushher small form is fast and fragile, and speed is how she survives long enough to reload the cannon
GearHealthshe lands in the middle of the enemy team on purpose
GearSpeedthe small form is a footrace back to safety

Bonnie by trophy range

Trophy range
52.4%217 matches · 121 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Bonnie was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Playing Bonnie

reviewed 19 Jul 2026

Two brawlers in one: a slow long-range cannon, and a fast fragile form she is thrown into when she fires herself out of it.

Early game

Shell from the cannon and do not launch; the small form is where she is fragile, and a launch with no follow-up leaves her stranded in their half.

Positioning

In the cannon at the back of the lane, and in the small form as close to her own team as possible while the cannon rebuilds.

Using your Super

The launch is a commitment, not a repositioning tool: fire it into a group her team is about to fight, because she cannot reverse it once she is in the air.

Common mistakes

  • Launching for the sake of it and spending the rest of the fight in the weaker form
  • Firing the cannon at a moving target at maximum range where the shell is easy to walk away from
  • Staying in the small form to chase a kill when the cannon was already available
  • Open maps where the cannon form holds nine tiles unchallenged
  • Against clustered teams, since the landing hits everyone around the impact
  • Modes where a sudden engage from range flips a stalemate

By mode

Brawl Ball

The landing knocks the carrier and their escort off the ball at once.

Knockout

A cannon shell across an open lane opens the round without any risk.

Bonnie skins

9All skins

Balance history

Main attack damage11201220
Hypercharge charge rate1211 s
Super charge rate65 s
Hypercharge charge rate4035
Damage9%7%
damage10001120
Super charge