MythicAssassin

Fang build

An assassin with a kick that only reaches 2.67 tiles and a Super that flies across the map and refunds itself on a kill.

Reviewed 19 Jul 2026

Loadouts

3
Chain diverRecommended build

Modes with squishy targets he can reach and finish, so the Super keeps coming back.

Star PowerFresh Kicksthe Super refunds on a kill, which turns one engage into a run through their whole backline
GadgetRoundhouse Kickclears the two brawlers standing on him after a dive he has already committed to
GearSpeedhis attack range is 2.67 tiles and everything else follows
GearHealthhe takes the full trade on the way in
HyperchargeDragon Kickthe chain reaches a second target before the first has finished falling
Ranged pressureRecommended build

Against comps that shut down the dive and force him to fight from outside kicking range.

Star PowerDivine Soleshis Super travels ten tiles, which is the only damage he does without walking into a 2.67-tile attack
GadgetCorn-Fuhealth back mid-dive on a brawler with no disengage of any kind
GearShieldcovers the approach he has to walk in the open
GearSuper Chargehis ranged threat is entirely the Super
Ball chaserRecommended build

Brawl Ball, where his Super crosses the pitch and knocks the carrier off the ball.

Star PowerFresh Kicksa kill in the goal mouth hands him the Super back for the counter-attack
GadgetRoundhouse Kickclears every defender standing in the net at once
GearSpeedhe chases a ball he cannot shoot at
GearHealthhe arrives alone and takes the whole defence
HyperchargeDragon Kicka kick that clears the goal line entirely

How to play it

Behind cover just outside the enemy frontline, waiting for their marksman to step out rather than for their tank to walk in.

The kick refunds when it kills, so aim it at the lowest-health brawler in the group and expect to chain into the next one rather than spending it on a full-health tank.

Common mistakes

  • Opening the Super on their tank, which uses the charge and refunds nothing
  • Diving without a Super at all, since his walking range is under three tiles
  • Chaining a third kick into their spawn and dying to the respawns

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.