Shade — Brawl Stars

EpicAssassinVery FastRank 4
Win rate62.1%adjusted
Pick rate4.01%of all slots
Matches150,241
Best modeBrawl Ball 5v571.5%
−2.3 pts over the last 7 days

Base statistics

Shade at power level

Health7,400
Attack damage1,600
Attack range3.67 tilesShort
Reload0.8sVery Fast
Movement855Very Fast
Super range3.33 tilesVery Short

Attack and Super

Power 1 · base values
Attack

Haunted Hug

Damage800
Range3.67 tiles
Super charge20%per hit
Reload0.8s
3.67 tiles of reach
Super

Incorporeal Form

Range3.33 tiles
3.33 tiles of reach

Abilities

Star Power
Spooky Speedster

Landing the centre of its hug grants a brief burst of movement speed, and repeat hits stack the effect.

Star Power
Hardened Hoodie

It takes reduced damage for the whole of its incorporeal form, so the wall-phasing window is a safe one.

Gadget
Longarms
20s cooldown

Its next attack reaches noticeably further, which lets it open on someone who thought they were safe.

Gadget
Jump Scare
18s cooldown

Frightens every enemy nearby, slowing them for four seconds on a short cooldown.

Hypercharge
The Frightener
+34% stats while active

Its attack deals double damage for the duration of the Super, turning the reposition into a burst window.

Recommended builds

reviewed 19 Jul 2026
Ghost flankerRecommended build

Walled maps where passing through terrain puts him behind a line that cannot reposition.

Star PowerSpooky Speedsterhis Super is a walk through walls, and how quickly he crosses decides whether he arrives before they turn round
GadgetLongarmsextends a 3.67-tile reach so he is not obliged to be touching them
GearSpeedat 820 he chooses which fight happens
GearDamagean 0.8-second reload applies the bonus constantly
HyperchargeThe Frightenera flank that removes a brawler rather than merely scaring them off a tile
Durable ghostRecommended build

Against teams that turn and focus him the instant he materialises.

Star PowerHardened Hoodiehe emerges from a wall inside their formation, which is the moment all three of them fire
GadgetJump Scarea burst on the tile he appears in, where everybody is already standing
GearHealthhe has no ranged option to fall back on
GearShieldthe first second after arrival is the whole risk

Full Shade build guide

Shade by trophy range

Trophy range
62.1%150,241 matches · 45,652 players

All modes · Every trophy range · 1 Sep – 19 Oct

Trophy ranges use the player’s Shade trophies at match time.

Performance by mode

14 modes
Brawl Ball 5v571.5%21,195 matches
Brawl Hockey66.2%4,865 matches
Deathmatch65.6%2,112 matches
Brawl Arena62.8%5,478 matches
Gem Grab62.3%9,483 matches
Brawl Ball61.8%63,398 matches
Heist59.3%8,862 matches
Basket Brawl58.1%2,436 matches
Hot Zone57.7%11,186 matches
Bounty57.7%7,490 matches
Knockout55.5%11,560 matches
Knockout 5v549.9%1,424 matches
Gem Grab 5v549.0%241 matches
Deathmatch 5v538.6%499 matches

Best and worst maps

99 maps

Worst

Matchups and teammates

How to counter Shade →

Playing Shade

reviewed 19 Jul 2026

A very fast assassin with a short reach whose Super lets him move through walls and arrive inside a formation.

Early game

Skirmish at the edges and charge without committing, because his 3.67-tile reach means every early trade is one he has to walk into.

Positioning

On the far side of a wall from their backline, which is a position no other brawler can threaten from and the whole reason to play him.

Using your Super

Passing through terrain is a repositioning tool, not damage, so use it to arrive behind a line rather than to run away from a fight he has already lost.

Common mistakes

  • Emerging in the middle of all three enemies rather than beside the isolated one
  • Spending the Super as an escape and then having no way back in
  • Fighting at range, where a 3.67-tile attack does nothing at all
  • Walled maps where terrain is what the enemy is relying on for safety
  • Against backlines with no area attack to punish an arrival
  • Modes where removing one brawler for a few seconds takes the objective

By mode

Brawl Ball

He arrives at the carrier through the wall the defence thought protected them.

Knockout

A flank through terrain ends a round that had settled into a standoff.

Shade skins

6All skins →

Balance history

Star Power - Spooky Speedster movement speed15%20%
Hypercharge Buffie - bonus damage75%30%
Gadget 'Jump scare' - fear radius1000600
Gadget 'Long arms' - cooldown18s20s
Super Charge when near enemies
Hypercharge rate4034
Reload speed scaling150125
Damage5%3%
Reload speed2%1.5%
Hypercharge charge rate5040

Shade's emotes

13 emotes

Shade FAQ

Is Shade good in Brawl Stars right now?

Shade ranks #4 in Brawlest's live tier list, with a 62.1% adjusted win rate across 150,241 matches of recent battles.

What is the best Shade build?

The loadout Brawlest recommends for Shade is Spooky Speedster, Longarms, Speed, Damage and The Frightener.

What game modes is Shade best in?

Shade performs best in Brawl Ball 5v5 and Brawl Hockey — a 71.5% win rate in Brawl Ball 5v5.

Which brawlers counter Shade?

Shade tends to struggle against Amber, Gus and R-T. The matchups section above has the full counter breakdown.