Otis — Brawl Stars

MythicControllerNormalRank 34
Win rate54.3%adjusted
Pick rate0.56%of all slots
Matches20,908
Best modeKnockout 5v573.4%
Steady over the last 7 days

Base statistics

Otis at power level

Health7,200
Attack damage1,000
Attack range9 tilesLong
Reload1.5sNormal
Movement750Normal
Super damage680
Super range9 tilesLong
Projectiles3

Attack and Super

Power 1 · base values
Attack

Inky Art

Damage per paint blob500
Range9 tiles
Projectiles3
Super charge7.75%per hit
Reload1.5s
9 tiles of reach
Super

Silent Seabed

Damage per second340
Range9 tiles
Super charge7.65%per hit
9 tiles of reach

Abilities

Star Power
Stencil Glue

The silence his Super applies lasts a third longer, keeping the target from attacking for a full four seconds.

Star Power
Ink Refills

He fires four ink drops per attack instead of three, which raises both his damage and his Super charge.

Gadget
Dormant Star
11s cooldown

If the next starfish misses it stays on the ground, hidden, until an enemy walks close enough to trigger it.

Gadget
Phat Splatter
17s cooldown

His next shot becomes one large ink ball that leaves a puddle, damaging enemies who stand in it.

Hypercharge
Silent Stunner
+50% stats while active

The next Super briefly stuns on impact as well as silencing, so the target cannot walk out either.

Recommended builds

reviewed 19 Jul 2026
SilencerRecommended build

Against a marksman or a support whose Super decides the fight if it ever comes out.

Star PowerStencil Gluea longer silence is more seconds where their best brawler cannot fire back at all
GadgetPhat Splatterwider blobs make a three-projectile volley land on someone who is moving
GearDamagethree blobs a volley multiplies the bonus three times
GearSuper Chargethe silence is the reason he is picked
HyperchargeSilent Stunnera silence that also stops them walking out of it
Lane pokeRecommended build

Maps where he never gets a clean silence and has to win the nine-tile trade instead.

Star PowerInk Refillshis three blobs at nine tiles are what he actually does all match, and volume decides that trade
GadgetDormant Starreaches a target sitting behind cover his straight blobs cannot get to
GearHealthhe has no dash and 3,600 to work with
GearReload Speedhis 1.5-second reload caps his chip
Goal silencerRecommended build

Brawl Ball, where a silenced carrier cannot shoot the ball at all.

Star PowerStencil Gluethe carrier has to hold the ball for the whole silence rather than shoot it away
GadgetPhat Splattercovers the goal mouth so the carrier cannot walk around the paint
GearSuper Chargehe wants a silence for every attack on his goal
GearShieldhe defends from inside his own half
HyperchargeSilent Stunnerstops the carrier and the escort in the same cast

Full Otis build guide

Otis by trophy range

Trophy range
54.3%20,908 matches · 8,313 players

All modes · Every trophy range · 1 Sep – 19 Oct

Trophy ranges use the player’s Otis trophies at match time.

Performance by mode

11 modes
Knockout 5v573.4%2,403 matches
Brawl Ball 5v570.5%2,714 matches
Brawl Hockey63.4%845 matches
Basket Brawl61.1%696 matches
Brawl Ball49.2%6,053 matches
Gem Grab47.4%2,497 matches
Heist46.9%1,599 matches
Knockout45.9%1,762 matches
Bounty44.3%781 matches
Hot Zone40.8%1,263 matches
Deathmatch38.8%137 matches

Best and worst maps

49 maps

Worst

Matchups and teammates

How to counter Otis →

Playing Otis

reviewed 19 Jul 2026

A controller who fires three paint blobs at nine tiles and whose Super silences enemies so they cannot attack at all.

Early game

Poke the lane to build the Super rather than looking for kills; the silence is worth far more than the chip he gives up to charge it.

Positioning

At the back of his lane with a wall to step behind, since 3,600 health and no mobility means his blobs are the only thing keeping anyone away.

Using your Super

Silence the brawler whose Super is about to come out, not the one who is lowest, because it takes away an ability rather than dealing damage.

Common mistakes

  • Silencing a tank whose damage barely matters instead of their marksman
  • Firing all three blobs at maximum range where they spread past a single target
  • Holding the Super for a kill when it should be cancelling a push
  • Against a marksman or support whose Super decides the fight
  • Brawl Ball, where a silenced carrier cannot shoot the ball
  • Chokes, where three blobs cover the width of the crossing

By mode

Brawl Ball

A silence on the carrier in front of the net is a cleared attack every time.

Gem Grab

Silencing the carrier stops them escaping with a lead they had already won.

Otis skins

6All skins →

Balance history

HP32003400
Gadget - Phat splatter - damage11001150
main attack damage440460

Otis FAQ

Is Otis good in Brawl Stars right now?

Otis ranks #34 in Brawlest's live tier list, with a 54.3% adjusted win rate across 20,908 matches of recent battles.

What is the best Otis build?

The loadout Brawlest recommends for Otis is Stencil Glue, Phat Splatter, Damage, Super Charge and Silent Stunner.

What game modes is Otis best in?

Otis performs best in Knockout 5v5 and Brawl Ball 5v5 — a 73.4% win rate in Knockout 5v5.

Which brawlers counter Otis?

Otis tends to struggle against Amber, Shade and Gus. The matchups section above has the full counter breakdown.