LegendaryAssassinVery FastRank 1

Nori

Win rate64.9%adjusted
Pick rate3.93%of all slots
Matches3,935
Best modeBrawl Ball68.9%

Base statistics

Nori at power level

Health5,700
Attack damage1,650
Attack range8.33 tilesLong
Reload0.1sVery Fast
Movement820Very Fast
Super damage1,880

Attack and Super

Attack

Fishing Fury

Melee Damage1,100
Range8.33 tiles
Super charge26%per hit
Reload0.1s
8.33 tiles of reach
Super

Catch of the Day

Min. Damage1,250
Super charge-36%per hit

Abilities

Star Power
Big Haul

Her Super catches three fish whenever it hits an enemy brawler, and more when several are caught.

Star Power
His Mother's Son

Each landed attack gives her a brief burst of movement speed, which keeps her on a retreating target.

Gadget
Sushi Snack
12s cooldown

Eats up to three stored fish to heal, restoring less if she has fewer than three saved up.

Gadget
Gonna Need a Bigger Net
20s cooldown

Throws a net that damages and roots the first brawler it hits for over a second.

No Hypercharge for Nori yet.

Recommended builds

reviewed 19 Jul 2026
Hook and reelRecommended build

Modes where dragging one brawler out of their formation is enough to win the fight.

Star PowerBig Haulher Super is about what she brings back rather than what it hits, so improving the catch pays for the risk of reaching for it
GadgetGonna Need a Bigger Neta 20-second cooldown reserves it for the one catch that actually decides a fight
GearSpeedat 820 she arrives before the target has repositioned
GearDamageher follow-up has to finish what the catch started
Committed duellistRecommended build

Showdown and any lineup where she picks single fights she has to survive on her own.

Star PowerHis Mother's Sonan 820-speed assassin with 3,800 health lives or dies on what she gets back from an engage she chose
GadgetSushi Snacka 12-second cooldown makes it her recovery for every fight rather than one
GearHealthshe is committing into range with no shield
GearShieldthe opening exchange is where the whole fight is decided

Nori by trophy range

Trophy range
64.9%3,935 matches · 1,620 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Nori was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Performance by mode

7 modes
Brawl Ball68.9%2,222 matches
Knockout65.4%458 matches
Heist60.4%150 matches
Hot Zone57.5%182 matches
Basket Brawl55.1%154 matches
Bounty51.1%323 matches
Gem Grab49.4%236 matches

Best and worst maps

7 maps

Matchups and teammates

Playing Nori

reviewed 19 Jul 2026

A very fast assassin who throws a line out at eight tiles and drags a target back to her rather than closing the distance herself.

Early game

Chip safely and wait for a target to over-extend, since a pull that lands on the whole enemy team simply delivers her to them instead.

Positioning

On the flank near her own team, because the value of a pull is entirely in where the target ends up, and that should be somewhere her team is standing.

Using your Super

The catch is an isolation tool, so aim it at the brawler whose absence breaks their formation rather than at whichever one is closest.

Common mistakes

  • Pulling a target into the middle of their own team rather than out of it
  • Catching a tank she has no way of finishing on her own
  • Committing on foot at 820 speed when the pull was the entire plan
  • Against a backline she can pull out of position and finish alone
  • Cluttered maps where the pulled target has nowhere to run back to
  • Fights her team is already in, so the pulled brawler arrives outnumbered

By mode

Gem Grab

Pulling the gem carrier away from the mine ends the contest outright.

Bounty

One isolated marksman removed from their lane is the whole round.

Nori skins

1All skins

Balance history

Nori on video