
MythicController
Lou build
A controller who chills enemies with snow cones until they freeze outright, and whose Super is a slippery rink on the ground.
Reviewed 19 Jul 2026
Loadouts
3Freeze controlRecommended build
Modes with a fixed point his Super can cover, where a frozen contester is a free objective.
Star PowerSupercoolhis cones build a chill meter, and filling it faster is the difference between a slow and a full freeze
GadgetIce Blocka few seconds of nothing landing on him while the rink does the work
Gear
Damagethree cones a volley at nine tiles means the bonus lands three times Gear
Super Chargethe rink is the reason he is on the team HyperchargeSlushie Storma rink nobody can cross rather than one they can run through
Poke LouRecommended build
Open maps where he holds nine tiles and never gets a clean rink placement.
Star PowerHypothermiaa chilled enemy reloads slower, which compounds every cone that has already landed
GadgetCryo Syrupputs chill on the tile they have to cross without him closing a single step
Gear
Healthhis 3,500 evaporates to any assassin that reaches him Gear
Reload Speedchill uptime is a function of volume, not accuracy Mine freezeRecommended build
Gem Grab, where freezing the mine for a countdown decides the whole gem race.
Star PowerSupercoola faster freeze on the carrier ends the contest before their team arrives
GadgetIce Blocklets him survive standing on the mine while the rink finishes charging
Gear
Super Chargethe rink has to be up for every mine fight Gear
Shieldhe is contesting a point everyone is shooting at HyperchargeSlushie Stormcovers the mine and the approach to it in one placement
How to play it
Behind his frontline at eight or nine tiles, because his three cones travel fast but he has no escape and 3,500 health.
The rink freezes anyone who crosses it, so lay it on the ground the enemy must take rather than under the brawler already standing next to his team.
Common mistakes
- Spreading chill across three enemies instead of finishing the build-up on one
- Dropping the rink under a target already at low health rather than across the approach
- Trading at close range where three fast cones do not make up for the health he lacks
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.