Larry & Lawrie — Brawl Stars

EpicArtilleryFastRank 25
Win rate55.4%adjusted
Pick rate0.18%of all slots
Matches6,817
Best modeBrawl Ball 5v568.0%
+2.1 pts over the last 7 days

Base statistics

Larry & Lawrie at power level

Health6,000
Attack damage1,400
Attack range7.33 tilesNormal
Reload2.2sVery Slow
Movement800Fast
Super damage6,600
Super range5 tilesShort

Attack and Super

Power 1 · base values
Attack

Ticket Dispenser

Damage per explosion700
Range7.33 tiles
Super charge12.6%per hit
Reload2.2s
7.33 tiles of reach
Super

Call For Backup

Lawrie Health3,300
Range5 tiles
Super charge3.6%per hit
5 tiles of reach

Abilities

Star Power
Protocol: Protect

While Lawrie is close by, a share of the damage aimed at Larry is redirected onto Lawrie instead.

Star Power
Protocol: Assist

While Lawrie is close by, every hit he lands reloads part of Larry's ammo.

Gadget
Order: Swap
12s cooldown

Larry and Lawrie trade weapons with each other, and Lawrie refills his ammo as part of the swap.

Gadget
Order: Fall Back
17s cooldown

The pair dash toward each other and switch positions, healing both for a quarter of their maximum health.

Hypercharge
The Three-Bot Problem
+39% stats while active

A second, stronger Lawrie is deployed alongside the first, with more health and more damage than usual.

Recommended builds

reviewed 19 Jul 2026
Two bodiesRecommended build

Modes with a fixed point Lawrie can be stationed on while Larry throws from behind.

Star PowerProtocol: AssistLawrie is a 3,300-health second attacker, so anything that makes his shots count doubles what the pair contributes
GadgetOrder: Swaptrading places with Lawrie is the only escape a 3,000-health thrower has
GearSuper Chargea Larry without Lawrie is half the brawler
GearDamagehis explosion is one number rather than a spread
HyperchargeThe Three-Bot Problema third body holds ground the pair could only contest
Defensive pairRecommended build

Against dive comps that will find Larry the moment Lawrie walks away from him.

Star PowerProtocol: ProtectLarry is the fragile half of the pair, and cover from the durable one is what lets him keep throwing
GadgetOrder: Fall Backrecalls Lawrie to guard the thrower rather than dying alone in their half
GearHealththe throwing half has the smaller pool by far
GearShieldhis 2.2-second reload leaves long defenceless gaps

Full Larry & Lawrie build guide

Larry & Lawrie by trophy range

Trophy range
55.4%6,817 matches · 3,234 players

All modes · Every trophy range · 1 Sep – 19 Oct

Trophy ranges use the player’s Larry & Lawrie trophies at match time.

Performance by mode

11 modes
Brawl Ball 5v568.0%541 matches
Knockout 5v561.6%249 matches
Brawl Ball59.3%2,802 matches
Brawl Hockey56.3%234 matches
Gem Grab53.3%221 matches
Hot Zone49.6%1,082 matches
Basket Brawl48.9%184 matches
Knockout46.9%790 matches
Bounty44.8%219 matches
Heist44.8%206 matches
Brawl Arena43.0%121 matches

Best and worst maps

13 maps

Worst

Matchups and teammates

Playing Larry & Lawrie

reviewed 19 Jul 2026

An artillery brawler who lobs explosives from behind cover and calls in a durable second unit that fights independently.

Early game

Throw at the choke to charge the Super, then place Lawrie on the objective rather than beside himself; the pair only works when they cover two things.

Positioning

Behind cover at his 7.33-tile throw range with Lawrie between him and the enemy, because the thrower has 3,000 health and a 2.2-second reload.

Using your Super

Lawrie is stationed, not thrown: put him where the enemy has to pass and where his own team can support him, not on top of a brawler he will chase into their half.

Common mistakes

  • Standing next to Lawrie, which lets one area attack punish both of them
  • Calling Lawrie in during a lost fight rather than before the push starts
  • Throwing at a moving target when the explosion covers a choke they must cross
  • Modes with a fixed point Lawrie can be stationed on and defended from
  • Against pushes that have to walk past two separate damage sources
  • Maps with a wall that lets the thrower work while the summon holds the front

By mode

Hot Zone

Lawrie holds a circle on his own while the thrower covers the approach.

Heist

The summon walks at the safe and keeps damaging it while Larry reloads.

Larry & Lawrie skins

6All skins →

Balance history

Super damage150200
Super - Lawrie HP30003300
HP550450
Gadget - Order: Fall back - heal3325%
Lawrie - shotgun damage300150
Lawrie -
main attack damage840700
throwing range2422
Unload speed150300
Base HP34003000
Star Power - Protocol: Protect - transferred damage100%30%
the number of Basic attacks needed to charge Super58

Larry & Lawrie FAQ

Is Larry & Lawrie good in Brawl Stars right now?

Larry & Lawrie ranks #25 in Brawlest's live tier list, with a 55.4% adjusted win rate across 6,817 matches of recent battles.

What is the best Larry & Lawrie build?

The loadout Brawlest recommends for Larry & Lawrie is Protocol: Assist, Order: Swap, Super Charge, Damage and The Three-Bot Problem.

What game modes is Larry & Lawrie best in?

Larry & Lawrie performs best in Brawl Ball 5v5 and Knockout 5v5 — a 68.0% win rate in Brawl Ball 5v5.