EpicDamage DealerNormalNot ranked yet

Lola

Win rate49.0%adjusted
Pick rate0.20%of all slots
Matches202
Small sample

Base statistics

Lola at power level

Health6,000
Attack damage420
Attack range9 tilesLong
Reload1.7sNormal
Movement720Normal
Super damage3,300
Super range5 tilesShort
Projectiles6

Attack and Super

Attack

Diamond Eyes

Damage per jewel280
Range9 tiles
Projectiles6
Super charge7%per hit
Reload1.7s
9 tiles of reach
Super

Megalomaniac

Clone Health2,200
Range5 tiles
Super charge3.5%per hit
5 tiles of reach

Abilities

Star Power
Improvise

With only one ammo bar left, her next attack deals extra damage on every projectile in it.

Star Power
Sealed With a Kiss

The ego's shots heal Lola and any ally they pass through, on top of damaging the enemies they hit.

Gadget
Freeze Frame
11s cooldown

Her ego stops moving and gains a heavy damage reduction shield for four seconds, so it survives being focused.

Gadget
Stunt Double
17s cooldown

Lola and her ego swap places and both recover health, which turns the ego into an escape route.

Hypercharge
Inflated Ego
+35% stats while active

The next ego arrives with more health and more damage than a standard one.

Recommended builds

reviewed 19 Jul 2026
CrossfireRecommended build

Modes with a fixed point where she and the clone can cover it from two angles.

Star PowerImprovisethe clone spends most of its life waiting rather than firing, so anything that accrues while it idles is free
GadgetStunt Doubleswapping places with the clone is the only repositioning a 720-speed damage dealer owns
GearDamagesix jewels a magazine at nine tiles multiplies six times
GearSuper Chargea Lola without a clone is half a brawler
HyperchargeInflated Egoa tougher clone holds the second angle instead of being cleared off it
Clone pressureRecommended build

Maps where the clone is destroyed quickly and she needs it to matter while it lives.

Star PowerSealed With a Kissthe clone is the half of her kit the enemy must answer, so keeping it on the board is keeping her relevant
GadgetFreeze Framea stun from a source the enemy is not watching, on the flank she is not on
GearHealthher 4,000 is average and her escape is a Super
GearShieldshe has to hold the angle while the clone works
Two attackersRecommended build

Heist, where the clone attacks the safe on its own while she reloads behind cover.

Star PowerImprovisethe clone stationed at the safe keeps working through her 1.7-second reload
GadgetStunt Doublelets her commit to the safe and swap out when the defence arrives
GearDamageevery jewel in the magazine lands on a stationary target
GearReload Speeda push is counted in magazines
HyperchargeInflated Egothe clone survives long enough to finish a push

Lola by trophy range

Trophy range
49.0%202 matches · 118 players

All modes · Every trophy range · 8–20 Jul

A range is the trophy count Lola was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.

Playing Lola

reviewed 19 Jul 2026

A damage dealer with a six-jewel volley at nine tiles, whose Super leaves a clone that fires at anything walking past it.

Early game

Poke down the lane to charge the Super, then place the clone at the flank the team is not watching; her damage before the clone exists is unremarkable.

Positioning

On the opposite side of the objective from her clone, so the enemy is caught in a crossfire rather than able to walk out of both angles at once.

Using your Super

The clone is a placed threat, so put it where enemies must pass rather than where the current fight is, and remember it is also her way of moving across the map.

Common mistakes

  • Dropping the clone next to herself, which gives the enemy one angle to avoid instead of two
  • Leaving the clone behind when the fight has moved to the other side of the map
  • Fighting at close range where six jewels have not spread enough to hit twice
  • Fixed objectives where the clone covers one angle and she covers another
  • Heist, since the clone attacks the safe while she reloads behind cover
  • Maps with two approaches, so the enemy has to answer both of her at once

By mode

Hot Zone

The clone contests the circle even while she is walking back from a death.

Heist

A clone parked at the safe keeps damaging it through her whole reload.

Lola skins

8All skins

Balance history

Damage scaling54
Super damage falloff50%35%
Regular Ego HP4,0004,400
Hypercharge Ego collision radius
Damage6%4%
basic attack damage260280