Lola
Base statistics
Lola at power level
Attack and Super
Megalomaniac
Abilities
With only one ammo bar left, her next attack deals extra damage on every projectile in it.
The ego's shots heal Lola and any ally they pass through, on top of damaging the enemies they hit.
Her ego stops moving and gains a heavy damage reduction shield for four seconds, so it survives being focused.
Lola and her ego swap places and both recover health, which turns the ego into an escape route.
The next ego arrives with more health and more damage than a standard one.
Recommended builds
reviewed 19 Jul 2026Modes with a fixed point where she and the clone can cover it from two angles.
Maps where the clone is destroyed quickly and she needs it to matter while it lives.
Heist, where the clone attacks the safe on its own while she reloads behind cover.
Lola by trophy range
All modes · Every trophy range · 8–20 Jul
A range is the trophy count Lola was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.
Playing Lola
reviewed 19 Jul 2026A damage dealer with a six-jewel volley at nine tiles, whose Super leaves a clone that fires at anything walking past it.
Early game
Poke down the lane to charge the Super, then place the clone at the flank the team is not watching; her damage before the clone exists is unremarkable.
Positioning
On the opposite side of the objective from her clone, so the enemy is caught in a crossfire rather than able to walk out of both angles at once.
Using your Super
The clone is a placed threat, so put it where enemies must pass rather than where the current fight is, and remember it is also her way of moving across the map.
Common mistakes
- Dropping the clone next to herself, which gives the enemy one angle to avoid instead of two
- Leaving the clone behind when the fight has moved to the other side of the map
- Fighting at close range where six jewels have not spread enough to hit twice
- Fixed objectives where the clone covers one angle and she covers another
- Heist, since the clone attacks the safe while she reloads behind cover
- Maps with two approaches, so the enemy has to answer both of her at once














