Colt build
A high-damage-per-second marksman who fires a straight line of six bullets and misses badly if he is not tracking.
Reviewed 19 Jul 2026
Loadouts
3Open maps where you can hold a straight line and never be approached.
Maps with walls where you will be dashed on and need to reposition rather than out-range.
Heist, where he is one of the fastest safe-damage brawlers in the game.
How to play it
Stand at the mouth of a corridor, not inside it — his bullets are a line, so he wants targets moving across it, not toward him.
The Super is a wall-breaker first and damage second; spending it to open a firing lane pays for the whole match, spending it on a moving tank rarely lands.
Common mistakes
- Shooting where the enemy is instead of where they are walking, since his bullets travel slowly enough to dodge
- Emptying the magazine at max range and being caught with no ammo when someone closes
- Breaking walls near his own team and handing an assassin a clean route in
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.

