EpicMarksman
Bonnie build
Two brawlers in one: a slow long-range cannon, and a fast fragile form she is thrown into when she fires herself out of it.
Reviewed 19 Jul 2026
Loadouts
2Cannon artilleryRecommended build
Open maps where she can sit in the cannon at nine tiles and rarely has to launch.
Star PowerWisdom Tooththe seconds after she lands out of the cannon are the ones that get her killed, and that is precisely when this applies
GadgetCrash Testgets her back out of the group she has just launched herself into
Gear
Damagea 1,220 shell at nine tiles is a real trade when it lands
Gear
Super Chargethe launch is both her engage and her only route back into the cannon
HyperchargeDaredevila landing that clears the whole group rather than one brawler
Launch diveRecommended build
Modes where she wants to be the one starting the fight rather than shelling it from a distance.
Star PowerBlack Powderthe launch is her engage, so a harder landing is the difference between an opening and a wasted Super
GadgetSugar Rushher small form is fast and fragile, and speed is how she survives long enough to reload the cannon
Gear
Healthshe lands in the middle of the enemy team on purpose
Gear
Speedthe small form is a footrace back to safety
How to play it
In the cannon at the back of the lane, and in the small form as close to her own team as possible while the cannon rebuilds.
The launch is a commitment, not a repositioning tool: fire it into a group her team is about to fight, because she cannot reverse it once she is in the air.
Common mistakes
- Launching for the sake of it and spending the rest of the fight in the weaker form
- Firing the cannon at a moving target at maximum range where the shell is easy to walk away from
- Staying in the small form to chase a kill when the cannon was already available
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.

