Berry
Base statistics
Berry at power level
Attack and Super
Sweet Swirl
Abilities
He reloads considerably faster while standing on his own ice cream, which rewards holding the puddles he makes.
His attack hits harder on impact when it lands on clean ground rather than on an existing puddle.
Sweeps his tail to knock enemies back while healing himself and the allies standing around him.
The next puddle of ice cream lasts twice as long, so a lane stays covered without spending another attack.
His Super lays two trails of ice cream instead of one, so the path it takes is twice as wide.
Recommended builds
reviewed 19 Jul 2026Team modes with a fixed point his team stands on, which is where the healing floor belongs.
Lineups where nobody stands close enough to be healed and he has to hold a lane alone.
Berry by trophy range
All modes · Every trophy range · 8–20 Jul
A range is the trophy count Berry was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.
Performance by mode
2 modesPlaying Berry
reviewed 19 Jul 2026A support who damages with an ice cream stream and heals by leaving the same ice cream on the floor for his team to stand in.
Early game
Cover the ground his team will be standing on before the fight arrives, since the healing works on whoever walks into it rather than on demand.
Positioning
Just behind the objective with the puddle between him and his frontline, because 2,600 health is the smallest pool on the roster and he cannot take a hit.
Using your Super
The swirl damages enemies and heals allies in the same line, so aim it through his own team into the enemy rather than at one or the other.
Common mistakes
- Healing a teammate who is standing outside the puddle and walking further away
- Fighting at 6.33 tiles against brawlers who out-range him with a 2.4-second reload
- Saving the swirl for a low teammate instead of laying it through the whole push
- Modes with a fixed point his team holds, which is where the healing floor belongs
- Behind a tank who will stand in the puddle rather than walk out of it
- Long fights where accumulated healing outweighs a single burst











