Jae-Yong
Base statistics
Jae-Yong at power level
Attack and Super
Mix It Up!
Abilities
His movement speed rises for every teammate standing near him, so he is quickest in a grouped team.
His attack gains damage for every target it has already pierced, rewarding shooting through a line.
Switches him into damage mode for five seconds, dealing damage in an area around him as it triggers.
Slows enemies around him immediately, and switches his mode so his attacks keep slowing for a few seconds.
Shortens his Super's cooldown and strengthens what that Super does when it goes off.
Recommended builds
reviewed 19 Jul 2026Team modes where the healing half of his kit is worth more than the damage half.
Lineups that already have a healer and need him holding a lane instead.
Jae-Yong by trophy range
All modes · Every trophy range · 8–20 Jul
A range is the trophy count Jae-Yong was actually on when each match was played, so switching it changes which matches are counted — never how strong the evidence has to be.
Performance by mode
1 modesPlaying Jae-Yong
reviewed 19 Jul 2026A support who switches between an attacking stance at long range and a supporting stance that heals at close quarters.
Early game
Fight in the attacking stance until his team is actually taking damage, because healing nobody is the fastest way to waste half his kit.
Positioning
Between the two ranges his stances want, since the attacking one works at 8.33 tiles and the healing one needs him within about four.
Using your Super
The Super is the switch between what he does, so time it around what his team needs next rather than firing it as soon as it is available.
Common mistakes
- Sitting in the healing stance when nobody is hurt and giving up his lane presence
- Switching to support while alone, where there is nothing to support
- Holding the attacking stance through a fight his team is losing for lack of healing
- Team modes where his team stays grouped enough for the healing stance to reach them
- Longer fights where switching stances at the right moment matters
- Behind a frontliner he can heal while still holding his own lane
By mode
Healing the carrier through the goal-mouth scramble is worth more than any shot.
A healed teammate holds a circle through bursts that would otherwise move them.










