MythicSupport
Jae-Yong build
A support who switches between an attacking stance at long range and a supporting stance that heals at close quarters.
Reviewed 19 Jul 2026
Loadouts
2Support stanceRecommended build
Team modes where the healing half of his kit is worth more than the damage half.
Star PowerThe Crowd Goes Mildhe splits his match between attacking at 8.33 tiles and healing at close range, so a payoff while supporting applies for half of it
GadgetTime for a Slow Songa 12-second cooldown makes it a tool for every fight rather than one a match
Gear
Super Chargethe switch between stances is his Super
Gear
Healthhealing at 4.17 tiles means standing in the fight
HyperchargeCrowd-Pleasercovers the whole team at the moment they commit rather than one of them
Damage stanceRecommended build
Lineups that already have a healer and need him holding a lane instead.
Star PowerExtra High Notehis attacking shot is 750 at 8.33 tiles, which is a real lane presence when he commits to using it
GadgetWeekend Warriorthe aggressive option, for when nobody needs him standing behind them
Gear
Damagethe whole point of the stance is the numbers
Gear
Reload Speeda 1.5-second reload sets his rate in the lane
How to play it
Between the two ranges his stances want, since the attacking one works at 8.33 tiles and the healing one needs him within about four.
The Super is the switch between what he does, so time it around what his team needs next rather than firing it as soon as it is available.
Common mistakes
- Sitting in the healing stance when nobody is hurt and giving up his lane presence
- Switching to support while alone, where there is nothing to support
- Holding the attacking stance through a fight his team is losing for lack of healing
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.

