
MythicController
Squeak build
A controller who throws a blob that sticks to whatever it touches and detonates a moment later, splitting into six on his Super.
Reviewed 19 Jul 2026
Loadouts
3Choke controlRecommended build
Maps with a single crossing his blob can be stuck to the wall beside.
Star PowerSuper Stickya slowed target cannot clear the blast radius before the blob detonates on its timer
GadgetWindupextends the throw so he can cover the choke from behind his own line
Gear
Damagehis blob is one 1,160 detonation, not a spread Gear
Super Chargethe six-blob Super is his only area clear HyperchargeBouncy Blobthe extra travel reaches the brawler hiding behind the choke rather than in it
Splash SqueakRecommended build
Against grouped teams, where the Super splitting into six is worth more than any single hit.
Star PowerChain Reactionhis Super splits into six blobs, so a team standing together takes the escalation on all of them
GadgetResidueground they have to cross, which is the only defence a 2.1-second reload leaves him
Gear
Healtha missed blob leaves him with no answer for two seconds Gear
Reload Speedshortens the window where he has nothing to throw Safe stickerRecommended build
Heist, where the blob sticks to a target that cannot move away from the timer.
Star PowerChain Reactionall six Super blobs land on the same stationary safe
GadgetWindupreaches the safe from behind the wall the defenders are holding
Gear
Damageevery detonation is multiplied on a target that cannot dodge Gear
Reload Speedmore throws per push into the safe HyperchargeBouncy Bloblets him start the throw from further out
How to play it
Behind cover at the back of his lane, because a 2.1-second reload after a missed blob leaves him with nothing to do about anyone closing.
The Super splits, so throw it into a group or a choke rather than at a lone runner where five of the six blobs are wasted.
Common mistakes
- Aiming at a moving target instead of the ground in front of them
- Emptying both blobs at range and having no answer when a tank walks in
- Sticking the Super to the nearest enemy when the split would have covered the whole crossing
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.