MythicDamage Dealer
Najia build
A damage dealer with a fast, weak jar at six tiles whose real output is three durable snakes she sends out to fight for her.
Reviewed 19 Jul 2026
Loadouts
2Snake handlerRecommended build
Modes with a fixed objective the snakes can hold while she works from six tiles.
Star PowerPoisonous Protectorthe snakes are three 1,200-health bodies she gets for free, and keeping them on the map is keeping her damage on it
GadgetPoison Puddleslingering ground damage from a brawler whose jars only reach six tiles
Gear
Super Chargewithout snakes she is a short-range jar thrower
Gear
Damagean 0.8-second reload applies the bonus constantly
HyperchargeTwin Snakesmore bodies than the enemy can clear before they arrive
Poison chipRecommended build
Maps where the snakes are shot down on the walk in and the damage-over-time carries her.
Star PowerVenomousher jar is only 300 on a very fast reload, so damage that accumulates suits her far better than any single hit
GadgetNajia Jara 20-second cooldown makes it the tool she keeps for the objective fight
Gear
Healthsix tiles is close enough for most brawlers to reach her
Gear
Reload Speedher damage is volume, not weight
How to play it
Behind the snakes rather than beside them, since her own reach is six tiles and she has nothing to fall back on once someone is inside it.
The snakes are placed pressure, so send them at the objective or at a brawler pinned in a fight rather than at someone with a clear line away from them.
Common mistakes
- Sending the snakes into an area attack that removes all three at once
- Trading jars at six tiles against brawlers who out-range her by three
- Treating the jar as her damage when it is really her Super charge
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.

