MythicAssassin

Melodie build

An assassin who fires the musical notes orbiting her and has to wait for them to return, with a Super made of several dashes.

Reviewed 19 Jul 2026

Loadouts

2
Dash assassinRecommended build

Maps with walls she can dash through to reach a backline that never sees her coming.

Star PowerExtended Mixher Super is a set of dashes, so more distance per dash is more of the map she can cross before anyone reacts
GadgetPerfect Pitchrestores the notes she has just spent, which is the same thing as restoring her damage
GearSpeedbetween dashes she is an ordinary 720-speed brawler
GearDamageeach note is a separate 460 hit that lands on its own
HyperchargeFlash Mobturns one entry into a fight she can finish rather than escape from
Note uptimeRecommended build

Standoffs where she is poking at eight tiles far more often than she is diving.

Star PowerFast Beatsher notes have to orbit back before she can fire them again, and that gap is the only time she is harmless
GadgetInterludea reset for the moment a dash has left her standing among all three of them
GearHealtha dive that does not kill leaves her at their feet
GearGadget Cooldowntwo resets a fight rather than one

How to play it

One wall away from where she intends to arrive, since the dashes are the only thing that makes her fast and she is ordinary between them.

The dashes are a route in and a route out, so never spend all of them arriving; the last one is what turns a successful dive into a survivable one.

Common mistakes

  • Dashing in with no notes left, which arrives with nothing to attack with
  • Using every dash on the way in and having none for the exit
  • Diving a tank instead of the brawler whose notes she can actually finish

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.