Sustained swingRecommended
Standoffs at eight tiles where she can keep the maces going without being interrupted.
Star Power
42% Burnther damage arrives while she is holding the throw rather than as one hit, so anything added during that hold is added continuously
Gadget
Hit the Lightsa 14-second cooldown makes it a per-fight tool rather than something she saves all match
Gear
Damageher output is many small applications, not one number
Gear
Reload Speedthe gap between swings is where she is harmless
Hypercharge
Drum Soloturns a poke lane into a stretch of ground nobody crosses

