MythicArtillery

Juju build

An artillery brawler whose attack changes depending on whether she is standing on grass, water or open ground, backed by a durable totem.

Reviewed 19 Jul 2026

Loadouts

2
Terrain casterRecommended build

Mixed maps with bush, water and open ground, where all three versions of her attack are available.

Star PowerNumbing Needlesher attack changes with the ground she stands on, and a slow makes all three versions land more reliably
GadgetElementalistgives her the terrain effect she wants rather than the one she happens to be standing on
GearDamageeach cast is a single 800 hit at 6.33 tiles
GearSuper Chargethe totem is a 4,000-health body she gets for free
HyperchargeBokora totem the enemy has to commit their whole push to removing
Totem defenceRecommended build

Modes with a fixed point where the totem holds the ground and she covers it from behind.

Star PowerGuarded Gris-Grisshe has 3,100 health and a 6.33-tile reach, which is close enough for almost anything to reach her
GadgetVoodoo Chilean answer for whatever has already walked past the totem
GearHealthshe is defending a fixed point everyone is aiming at
GearShieldher 1.6-second reload leaves gaps a diver will use

How to play it

On the terrain that gives her the attack she needs, which means her footing is a deliberate choice rather than a consequence of where the fight went.

The totem is a 4,000-health body placed on the map, so put it where the enemy must deal with it and where her own attack still covers it.

Common mistakes

  • Fighting from the wrong terrain and using the version of her attack that does not fit
  • Placing the totem out of her own range, where it dies without support
  • Holding a lane at 6.33 tiles against brawlers who out-range her by three

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.