MythicTank

Damian build

A 5,600-health tank with a fast punch at under three tiles and a Super that damages everything around him at once.

Reviewed 19 Jul 2026

Loadouts

2
Mosh pitRecommended build

Team fights where a 5,600-health body in the middle of three enemies is the plan rather than the accident.

Star PowerCrowdkillhis Super is an area centred on a fight he has already walked into, so a payoff for being surrounded is one he collects every engage
GadgetWall of Soundblocks the lane their backline is shooting down while a 2.67-tile tank closes the distance
GearHealththe approach is paid for entirely in health
GearSuper Chargethe area burst is what makes the walk worth it
HyperchargeJump in the Firea fight the enemy cannot separate themselves from
Sustained bruiserRecommended build

Longer fights where he has to keep swinging rather than win in one burst.

Star PowerVulgar Display of Puncha 700 punch on a 1.2-second reload means anything applied per hit is applied constantly once he arrives
GadgetSpiritual Healingsustain on the largest health pool in the fight, which is where healing goes furthest
GearShieldhe takes the opening volley on purpose
GearSpeedat 2.67 tiles he has to arrive to do anything at all

How to play it

At the front with cover behind him, close enough for the punch to land and near enough to his team that being surrounded is a fight rather than a death.

The Super hits everything nearby, so walk into the group before casting rather than firing it at the first brawler who wandered into range.

Common mistakes

  • Casting the area Super on a single target he could have punched instead
  • Walking at a marksman across open ground with nothing to close the gap
  • Retreating out of a fight where his health pool was still winning it

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.