
MythicController
Chuck build
A controller who plants posts on the map and charges between them, damaging and shoving everything on the line.
Reviewed 19 Jul 2026
Loadouts
3Rail controlRecommended build
Maps where he can plant posts across a lane and charge along it all match.
Star PowerTickets Please!the charge between posts is where nearly all his damage happens, so improving the collision improves him
GadgetReroutingmoves a post once the enemy has learned exactly where the line runs
Gear
Damagethe charge is one big collision rather than a spread Gear
Super Chargeposts are the map control, and he wants more of them HyperchargeFull Steam Ahead!a charge nobody can stand in front of to stop
Post camperRecommended build
Modes where he sits on a post beside the objective rather than running a long line.
Star PowerPit Stophe is stood on one of his own posts almost permanently, which makes the recovery close to constant
GadgetGhost Traingets the charge through the wall of bodies parked on the line
Gear
Healthhis 4,700 has to survive being camped on a fixed point Gear
Shieldthe enemy knows exactly which tile he is defending Rail runRecommended build
Brawl Ball, where a post behind the enemy goal turns a charge into a scoring run.
Star PowerTickets Please!the charge clears the goal mouth and delivers him to it in the same motion
GadgetReroutingrepositions the far post once the defence has settled on the obvious line
Gear
Speedhe still has to walk the ball between posts Gear
Healthhe cannot attack while carrying HyperchargeFull Steam Ahead!a run the keeper cannot body-block
How to play it
On or near a post at all times, because his charge only travels along the line and a Chuck away from it is a slow brawler with a 6.67-tile attack.
A post is placed infrastructure, not damage, so put it where he will want to arrive rather than where the current fight happens to be.
Common mistakes
- Planting both posts in the same corner, which gives him nowhere useful to charge to
- Charging into their whole team because the line happened to point there
- Standing off the line with a 2-second reload and no way to close distance
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.