Cocoon controlRecommended
Team modes where removing one brawler for a few seconds decides the fight.
Star Power
Digestivea cocooned brawler is already out of the fight, so damage on top of the lockout turns a delay into a kill
Gadget
Spiderskeeps pressure on the cocoon while her yo-yo is still travelling back
Gear
Super Chargethe cocoon is her whole contribution to a fight
Gear
Damageher yo-yo hits on the way out and on the way back
Hypercharge
Pestilenceconverts a single lockout into pressure on their whole team

