EpicController
Bo build
A controller who fires three arrows in a spread, sees further in bushes than anyone, and mines the ground with his Super.
Reviewed 19 Jul 2026
Loadouts
3Mine controlRecommended build
The default: mines on the chokes, arrows down the lane.
Star PowerSnare a Beara stun on the mines converts them from chip into a kill
GadgetSuper Totemcharges the whole team a free Super during a hold
Gear
Visionhis bush control is the reason he is on the map
Gear
Damagehis three arrows hit together and add up
HyperchargeCatch a Beara mine field nobody can walk through
Bush controlRecommended build
Bushy maps where seeing first is worth more than the stun.
Star PowerCircling Eaglespots ambushers before they reach your team
GadgetTripwiremines that trigger on their own timing rather than yours
Gear
Visionstacks directly with the reason you took the star power
Gear
Shieldhe is fragile once someone closes past the mines
Knockout scoutRecommended build
Knockout, where information is worth more than damage and a mine covers a crossing.
Star PowerCircling Eaglenothing flanks a round when he can see the bushes
GadgetSuper Totema free team Super before the ring closes
Gear
Visionseeing the flank first decides the round
Gear
Shielda death is a lost round, so survivability beats damage
HyperchargeCatch a Bearseals a crossing when the ring forces them through it
How to play it
Sit at the edge of a bush line where his vision advantage is largest — Bo in the open is a mediocre mid-range brawler.
Place mines on the route the enemy must take rather than under their feet; they are a deterrent that shapes the map, not a burst tool.
Common mistakes
- Dropping mines where the enemy currently stands, which they simply walk out of
- Playing him on open maps where his bush vision does nothing
- Firing all three arrows at a distant single target where the spread guarantees a miss
Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.

