EpicMarksman

Belle build

A marksman whose shot bounces between nearby enemies and whose Super marks a target so damage dealt to them chains to their teammates.

Reviewed 19 Jul 2026

Loadouts

3
Standard BelleRecommended build

The default: mark a target and let your team convert the tether.

Star PowerPositive Feedbacka shield every time she lands a Super, which is often
GadgetNest Eggcovers the flank she cannot watch while holding a lane
GearDamageher bouncing shot punishes grouped enemies
GearShieldshe is a marksman playing at contestable range
HyperchargeMagnetica tether that chains through their whole team
Lockdown BelleRecommended build

Against a team built around one key Super you need to shut off.

Star PowerGroundeddenying a Super is worth more than a shield in a stalemate
GadgetReverse Polarityslows the tank walking her down
GearVisionshe needs to see the bush before she is in it
GearSpeedshe has no escape tool at all
Bounty marksmanRecommended build

Bounty, where the tether spreads damage across a team with nowhere to spread out to.

Star PowerPositive Feedbackshields keep a high-bounty Belle alive
GadgetNest Eggmines the flank so she is never approached unseen
GearDamagethe tether multiplies every point of it
GearShieldshe becomes the primary target as her bounty climbs
HyperchargeMagneticone shot that hits their whole team at once

How to play it

Hold a long lane with a wall at your back, because she has no dash, no shield and no escape gadget in her primary loadout.

Mark a brawler who will stay near their team, typically their tank — marking a lone flanker wastes the chain entirely.

Common mistakes

  • Marking an isolated enemy where the tether has nobody to chain to
  • Shooting a single target when a bounce onto a second one was available
  • Playing forward without an escape, since she genuinely has none

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.