
1v1, three brawlers each
Duels
Beat all three of the enemy brawlers one at a time with your own three.
Rules
- You lock in three brawlers before the match and fight them in your chosen order.
- Win an exchange and you stay on the same brawler; lose and your next pick comes in.
- There is no teammate to cover a mistake, so every Super spent is a real cost.
- The match ends when one player has lost all three brawlers.
Team archetypes
OpenerA safe long-range pick that wins the first exchange without needing a read.
AnswerA brawler that specifically beats whatever tends to be led with in that map pool.
CloserHigh health or high burst held back for a fight you enter at a health deficit.
Playing it well
- Draft a line that covers all three ranges; three of the same archetype loses to one counter.
- Lead with the safest pick, not the strongest — you cannot use the strong one if you never reach it.
- Save your best matchup for their best brawler instead of spending it on their opener.
- Play for the reset when you are low; a full-health second brawler beats a bleeding first one.
