Duels
1v1, three brawlers each

Duels

Beat all three of the enemy brawlers one at a time with your own three.

Rules

  • You lock in three brawlers before the match and fight them in your chosen order.
  • Win an exchange and you stay on the same brawler; lose and your next pick comes in.
  • There is no teammate to cover a mistake, so every Super spent is a real cost.
  • The match ends when one player has lost all three brawlers.

Team archetypes

OpenerA safe long-range pick that wins the first exchange without needing a read.
AnswerA brawler that specifically beats whatever tends to be led with in that map pool.
CloserHigh health or high burst held back for a fight you enter at a health deficit.

Playing it well

  • Draft a line that covers all three ranges; three of the same archetype loses to one counter.
  • Lead with the safest pick, not the strongest — you cannot use the strong one if you never reach it.
  • Save your best matchup for their best brawler instead of spending it on their opener.
  • Play for the reset when you are low; a full-health second brawler beats a bleeding first one.