LegendaryAssassin

Leon build

An assassin whose Super turns him invisible, so his whole game is disappearing and reappearing somewhere you are not looking.

Reviewed 19 Jul 2026

Loadouts

3
Standard LeonRecommended build

The default: go invisible, reposition, open a fight you have already won.

Star PowerSmoke Trailsthe speed while invisible is how he actually reaches anyone
GadgetClone Projectorthe decoy baits out the burst aimed at him
GearLingering Smokemore invisibility uptime is more of his kit
GearSpeedstacks with Smoke Trails into an uncatchable approach
HyperchargeLimboa Super that both escapes and sets up the next kill
Sustain LeonRecommended build

Showdown, where surviving between fights matters more than opening them faster.

Star PowerInvisihealevery Super becomes a full reset instead of a repositioning tool
GadgetLollipop Dropslows a chaser he cannot outrun
GearHealthgives the heal more to work with
GearShieldhe has to get to melee range to do damage
Showdown LeonRecommended build

Solo Showdown, where invisibility both farms safely and third-parties fights.

Star PowerInvisihealhe can reset to full between every fight
GadgetClone Projectorthe decoy makes other players commit to nothing
GearLingering Smokelonger invisibility means safer crate farming
GearHealthmore health for the heal to restore
HyperchargeLimbocloses out a third-party on a weakened winner

How to play it

Move along the flanks rather than through the middle; his blades lose damage sharply with distance so he needs to arrive at close range unseen.

Go invisible to reposition or escape, not to walk directly at someone who watched you vanish — they can still shoot where you were going.

Common mistakes

  • Turning invisible in front of the enemy and walking in a straight line at them
  • Engaging a full-health tank, whom his close-range burst cannot actually kill
  • Using the Super as an escape only, which throws away his ability to choose fights

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.