The default: put the turret on the objective and defend it.
Super RareController
Best Jessie build
A controller whose shot bounces between enemies and whose Super is a turret that holds ground she does not have to stand on.
Reviewed 19 Jul 2026
Loadouts
3Turret controlRecommended
Star Power
Shockythe chained shots make the turret a real threat, not just a nuisance
Gadget
Spark Plugthe slow around the turret makes it far harder to kill
Gear
Super Turreta tougher turret is more objective control
Gear
Damageher own bouncing shot punishes grouped teams
Hypercharge
Scrappy 2.0a turret that holds an objective by itself
Turret keeperAlternate
When the enemy focuses the turret down instantly and you need it to survive.
Star Power
Energizelets her repair the turret rather than rebuilding it
Gadget
Recoil Springknocks a tank off the turret before it dies
Gear
Super Turretmore health on the thing you are repairing
Gear
Shieldshe has to stand near the turret to repair it
Mine denialAlternate
Gem Grab, where a turret next to the mine contests it without a body doing so.
Star Power
Shockythe turret alone can drive people off the mine
Gadget
Spark Plugslows anyone who walks onto the mine to collect
Gear
Super Turretthe longer it lives the longer the mine is denied
Gear
Super Chargeshe wants a replacement turret ready the moment one dies
Hypercharge
Scrappy 2.0locks the mine down for an entire countdown
How to play it
Play just behind the turret so you can defend it, because a turret without Jessie nearby dies to the first tank that walks up to it.
Place the turret where it covers the objective and has a wall at its back, not out in the open where it is free Super charge for the enemy.
Common mistakes
- Dropping the turret in the open where it dies in seconds and feeds their Supers
- Aiming at a lone target and wasting the bounce that is the point of her attack
- Pushing forward past the turret, which leaves it undefended and her exposed
Editor pick · reviewed for patch the current update. Recommendations, not win rates — the game never reports which loadout a player had equipped.

