EpicDamage Dealer

Colette build

A damage dealer whose attack deals damage based on a percentage of the target current health, so she shreds tanks and struggles against squishies.

Reviewed 19 Jul 2026

Loadouts

3
Tank shredderRecommended build

The default, and mandatory into any team with two big health bars.

Star PowerPush Itthe Super returning through the enemy doubles its damage
GadgetNa-ah!survives the burst aimed at her when she dashes in
GearShieldher Super brings her into the enemy team by design
GearSpeedshe has to close to mid range to threaten anything
HyperchargeTeen Spiritremoves a tank from the game in one pass
Aggressive ColetteRecommended build

When you want her hunting a specific target rather than shredding a frontline.

Star PowerMass Taxraises her damage floor against everything, not just tanks
GadgetGotcha!closes on a marksman who thought they were safe
GearDamagethe flat damage matters most against low-health targets
GearHealthshe has to survive her own dash in
Knockout ColetteRecommended build

Knockout, where one Super through two enemies swings the whole round.

Star PowerPush Itthe return pass hits both of them again
GadgetNa-ah!a death here loses the round outright
GearShieldsurvivability is worth more than damage in a one-life mode
GearHealthshe has to live through her own engage
HyperchargeTeen Spirita Super that takes two health bars to nothing

How to play it

Play at mid range and pick your dash target before you commit, since her Super carries her through the enemy team and out the other side.

Aim the dash through their tank and into whoever is behind them; the return trip hits everything again, so the line matters more than the target.

Common mistakes

  • Focusing low-health brawlers, where her percentage damage is at its weakest
  • Dashing into their whole team with no shield or escape ready
  • Waiting for a perfect angle when a mediocre dash through two tanks is already excellent

Reviewed recommendations, not win rates: Brawl Stars never reports which loadout a player had equipped in a match, so nobody can measure one.